N
- Node parameter typeE
- Edge parameter type@Beta public interface Network<N,E>
A graph is composed of a set of nodes and a set of edges connecting pairs of nodes.
There are three main interfaces provided to represent graphs. In order of increasing
complexity they are: Graph
, ValueGraph
, and Network
. You should generally
prefer the simplest interface that satisfies your use case. See the
"Choosing the right graph type" section of the Guava User Guide for more details.
Network
supports the following use cases (definitions of
terms):
Network
The implementation classes that `common.graph` provides are not public, by design. To create
an instance of one of the built-in implementations of Network
, use the NetworkBuilder
class:
MutableNetwork<Integer, MyEdge> graph = NetworkBuilder.directed().build();
NetworkBuilder.build()
returns an instance of MutableNetwork
, which is a
subtype of Network
that provides methods for adding and removing nodes and edges. If you
do not need to mutate a graph (e.g. if you write a method than runs a read-only algorithm on the
graph), you should use the non-mutating Network
interface, or an ImmutableNetwork
.
You can create an immutable copy of an existing Network
using ImmutableNetwork.copyOf(Network)
:
ImmutableNetwork<Integer, MyEdge> immutableGraph = ImmutableNetwork.copyOf(graph);
Instances of ImmutableNetwork
do not implement MutableNetwork
(obviously!) and
are contractually guaranteed to be unmodifiable and thread-safe.
The Guava User Guide has more information on (and examples of) building graphs.
See the Guava User Guide for the common.graph
package ("Graphs Explained") for
additional documentation, including:
Modifier and Type | Method and Description |
---|---|
Set<E> |
adjacentEdges(Object edge)
Returns the edges which have an
incident node in common with
edge . |
Set<N> |
adjacentNodes(Object node)
Returns the nodes which have an incident edge in common with
node in this network. |
boolean |
allowsParallelEdges()
Returns true if this network allows parallel edges.
|
boolean |
allowsSelfLoops()
Returns true if this network allows self-loops (edges that connect a node to itself).
|
Graph<N> |
asGraph()
Returns a live view of this network as a
Graph . |
int |
degree(Object node)
Returns the count of
node 's incident edges , counting
self-loops twice (equivalently, the number of times an edge touches node ). |
ElementOrder<E> |
edgeOrder()
Returns the order of iteration for the elements of
edges() . |
Set<E> |
edges()
Returns all edges in this network, in the order specified by
edgeOrder() . |
Set<E> |
edgesConnecting(Object nodeU,
Object nodeV)
Returns the set of edges directly connecting
nodeU to nodeV . |
boolean |
equals(Object object)
For the default
Network implementations, returns true if this == object
(reference equality). |
int |
hashCode()
For the default
Network implementations, returns System.identityHashCode(this) . |
Set<E> |
incidentEdges(Object node)
Returns the edges whose
incident nodes in this network include
node . |
EndpointPair<N> |
incidentNodes(Object edge)
Returns the nodes which are the endpoints of
edge in this network. |
int |
inDegree(Object node)
Returns the count of
node 's incoming edges in a directed
network. |
Set<E> |
inEdges(Object node)
Returns all edges in this network which can be traversed in the direction (if any) of the edge
to end at
node . |
boolean |
isDirected()
Returns true if the edges in this network are directed.
|
ElementOrder<N> |
nodeOrder()
Returns the order of iteration for the elements of
nodes() . |
Set<N> |
nodes()
Returns all nodes in this network, in the order specified by
nodeOrder() . |
int |
outDegree(Object node)
Returns the count of
node 's outgoing edges in a directed
network. |
Set<E> |
outEdges(Object node)
Returns all edges in this network which can be traversed in the direction (if any) of the edge
starting from
node . |
Set<N> |
predecessors(Object node)
Returns all nodes in this network adjacent to
node which can be reached by traversing
node 's incoming edges against the direction (if any) of the edge. |
Set<N> |
successors(Object node)
Returns all nodes in this network adjacent to
node which can be reached by traversing
node 's outgoing edges in the direction (if any) of the edge. |
Set<N> nodes()
nodeOrder()
.Set<E> edges()
edgeOrder()
.Graph<N> asGraph()
Graph
. The resulting Graph
will have
an edge connecting node A to node B if this Network
has an edge connecting A to B.
If this network allows parallel edges
, parallel edges will be
treated as if collapsed into a single edge. For example, the degree(Object)
of a node
in the Graph
view may be less than the degree of the same node in this Network
.
boolean isDirected()
source node
to a target node
, while
undirected edges connect a pair of nodes to each other.boolean allowsParallelEdges()
UnsupportedOperationException
.boolean allowsSelfLoops()
UnsupportedOperationException
.ElementOrder<N> nodeOrder()
nodes()
.ElementOrder<E> edgeOrder()
edges()
.Set<N> adjacentNodes(@CompatibleWith(value="N") Object node)
node
in this network.IllegalArgumentException
- if node
is not an element of this networkSet<N> predecessors(@CompatibleWith(value="N") Object node)
node
which can be reached by traversing
node
's incoming edges against the direction (if any) of the edge.
In an undirected network, this is equivalent to adjacentNodes(Object)
.
IllegalArgumentException
- if node
is not an element of this networkSet<N> successors(@CompatibleWith(value="N") Object node)
node
which can be reached by traversing
node
's outgoing edges in the direction (if any) of the edge.
In an undirected network, this is equivalent to adjacentNodes(Object)
.
This is not the same as "all nodes reachable from node
by following outgoing
edges". For that functionality, see Graphs.reachableNodes(Graph, Object)
.
IllegalArgumentException
- if node
is not an element of this networkSet<E> incidentEdges(@CompatibleWith(value="N") Object node)
incident nodes
in this network include
node
.IllegalArgumentException
- if node
is not an element of this networkSet<E> inEdges(@CompatibleWith(value="N") Object node)
node
.
In a directed network, an incoming edge's EndpointPair.target()
equals node
.
In an undirected network, this is equivalent to incidentEdges(Object)
.
IllegalArgumentException
- if node
is not an element of this networkSet<E> outEdges(@CompatibleWith(value="N") Object node)
node
.
In a directed network, an outgoing edge's EndpointPair.source()
equals node
.
In an undirected network, this is equivalent to incidentEdges(Object)
.
IllegalArgumentException
- if node
is not an element of this networkint degree(@CompatibleWith(value="N") Object node)
node
's incident edges
, counting
self-loops twice (equivalently, the number of times an edge touches node
).
For directed networks, this is equal to inDegree(node) + outDegree(node)
.
For undirected networks, this is equal to incidentEdges(node).size()
+ (number of
self-loops incident to node
).
If the count is greater than Integer.MAX_VALUE
, returns Integer.MAX_VALUE
.
IllegalArgumentException
- if node
is not an element of this networkint inDegree(@CompatibleWith(value="N") Object node)
node
's incoming edges
in a directed
network. In an undirected network, returns the degree(Object)
.
If the count is greater than Integer.MAX_VALUE
, returns Integer.MAX_VALUE
.
IllegalArgumentException
- if node
is not an element of this networkint outDegree(@CompatibleWith(value="N") Object node)
node
's outgoing edges
in a directed
network. In an undirected network, returns the degree(Object)
.
If the count is greater than Integer.MAX_VALUE
, returns Integer.MAX_VALUE
.
IllegalArgumentException
- if node
is not an element of this networkEndpointPair<N> incidentNodes(@CompatibleWith(value="E") Object edge)
edge
in this network.IllegalArgumentException
- if edge
is not an element of this networkSet<E> adjacentEdges(@CompatibleWith(value="E") Object edge)
incident node
in common with
edge
. An edge is not considered adjacent to itself.IllegalArgumentException
- if edge
is not an element of this networkSet<E> edgesConnecting(@CompatibleWith(value="N") Object nodeU, @CompatibleWith(value="N") Object nodeV)
nodeU
to nodeV
.
In an undirected network, this is equal to edgesConnecting(nodeV, nodeU)
.
The resulting set of edges will be parallel (i.e. have equal incidentNodes(Object)
.
If this network does not allow parallel edges
, the resulting set
will contain at most one edge.
IllegalArgumentException
- if nodeU
or nodeV
is not an element of this
networkboolean equals(@Nullable Object object)
Network
implementations, returns true if this == object
(reference equality). External implementations are free to define this method as they see fit,
as long as they satisfy the Object.equals(Object)
contract.
To compare two Network
s based on their contents rather than their references, see
Graphs.equivalent(Network, Network)
.
int hashCode()
Network
implementations, returns System.identityHashCode(this)
.
External implementations are free to define this method as they see fit, as long as they
satisfy the Object.hashCode()
contract.Copyright © 2010-2017. All Rights Reserved.