001/*
002 * Copyright (C) 2014 The Guava Authors
003 *
004 * Licensed under the Apache License, Version 2.0 (the "License");
005 * you may not use this file except in compliance with the License.
006 * You may obtain a copy of the License at
007 *
008 * http://www.apache.org/licenses/LICENSE-2.0
009 *
010 * Unless required by applicable law or agreed to in writing, software
011 * distributed under the License is distributed on an "AS IS" BASIS,
012 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
013 * See the License for the specific language governing permissions and
014 * limitations under the License.
015 */
016
017package com.google.common.graph;
018
019import com.google.common.annotations.Beta;
020import com.google.errorprone.annotations.CompatibleWith;
021import java.util.Set;
022import javax.annotation.Nullable;
023
024/**
025 * An interface for <a
026 * href="https://en.wikipedia.org/wiki/Graph_(discrete_mathematics)">graph</a>-structured data,
027 * whose edges are unique objects.
028 *
029 * <p>A graph is composed of a set of nodes and a set of edges connecting pairs of nodes.
030 *
031 * <p>There are three main interfaces provided to represent graphs. In order of increasing
032 * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally
033 * prefer the simplest interface that satisfies your use case. See the <a
034 * href="https://github.com/google/guava/wiki/GraphsExplained#choosing-the-right-graph-type">
035 * "Choosing the right graph type"</a> section of the Guava User Guide for more details.
036 *
037 * <h3>Capabilities</h3>
038 *
039 * <p>{@code Network} supports the following use cases (<a
040 * href="https://github.com/google/guava/wiki/GraphsExplained#definitions">definitions of
041 * terms</a>):
042 *
043 * <ul>
044 *   <li>directed graphs
045 *   <li>undirected graphs
046 *   <li>graphs that do/don't allow parallel edges
047 *   <li>graphs that do/don't allow self-loops
048 *   <li>graphs whose nodes/edges are insertion-ordered, sorted, or unordered
049 *   <li>graphs whose edges are unique objects
050 * </ul>
051 *
052 * <h3>Building a {@code Network}</h3>
053 *
054 * <p>The implementation classes that `common.graph` provides are not public, by design. To create
055 * an instance of one of the built-in implementations of {@code Network}, use the {@link
056 * NetworkBuilder} class:
057 *
058 * <pre>{@code
059 *   MutableNetwork<Integer, MyEdge> graph = NetworkBuilder.directed().build();
060 * }</pre>
061 *
062 * <p>{@link NetworkBuilder#build()} returns an instance of {@link MutableNetwork}, which is a
063 * subtype of {@code Network} that provides methods for adding and removing nodes and edges. If you
064 * do not need to mutate a graph (e.g. if you write a method than runs a read-only algorithm on the
065 * graph), you should use the non-mutating {@link Network} interface, or an {@link
066 * ImmutableNetwork}.
067 *
068 * <p>You can create an immutable copy of an existing {@code Network} using {@link
069 * ImmutableNetwork#copyOf(Network)}:
070 *
071 * <pre>{@code
072 *   ImmutableNetwork<Integer, MyEdge> immutableGraph = ImmutableNetwork.copyOf(graph);
073 * }</pre>
074 *
075 * <p>Instances of {@link ImmutableNetwork} do not implement {@link MutableNetwork} (obviously!) and
076 * are contractually guaranteed to be unmodifiable and thread-safe.
077 *
078 * <p>The Guava User Guide has <a
079 * href="https://github.com/google/guava/wiki/GraphsExplained#building-graph-instances">more
080 * information on (and examples of) building graphs</a>.
081 *
082 * <h3>Additional documentation</h3>
083 *
084 * <p>See the Guava User Guide for the {@code common.graph} package (<a
085 * href="https://github.com/google/guava/wiki/GraphsExplained">"Graphs Explained"</a>) for
086 * additional documentation, including:
087 *
088 * <ul>
089 *   <li><a
090 *       href="https://github.com/google/guava/wiki/GraphsExplained#equals-hashcode-and-graph-equivalence">
091 *       {@code equals()}, {@code hashCode()}, and graph equivalence</a>
092 *   <li><a href="https://github.com/google/guava/wiki/GraphsExplained#synchronization">
093 *       Synchronization policy</a>
094 *   <li><a href="https://github.com/google/guava/wiki/GraphsExplained#notes-for-implementors">Notes
095 *       for implementors</a>
096 * </ul>
097 *
098 * @author James Sexton
099 * @author Joshua O'Madadhain
100 * @param <N> Node parameter type
101 * @param <E> Edge parameter type
102 * @since 20.0
103 */
104@Beta
105public interface Network<N, E> {
106  //
107  // Network-level accessors
108  //
109
110  /** Returns all nodes in this network, in the order specified by {@link #nodeOrder()}. */
111  Set<N> nodes();
112
113  /** Returns all edges in this network, in the order specified by {@link #edgeOrder()}. */
114  Set<E> edges();
115
116  /**
117   * Returns a live view of this network as a {@link Graph}. The resulting {@link Graph} will have
118   * an edge connecting node A to node B if this {@link Network} has an edge connecting A to B.
119   *
120   * <p>If this network {@link #allowsParallelEdges() allows parallel edges}, parallel edges will be
121   * treated as if collapsed into a single edge. For example, the {@link #degree(Object)} of a node
122   * in the {@link Graph} view may be less than the degree of the same node in this {@link Network}.
123   */
124  Graph<N> asGraph();
125
126  //
127  // Network properties
128  //
129
130  /**
131   * Returns true if the edges in this network are directed. Directed edges connect a {@link
132   * EndpointPair#source() source node} to a {@link EndpointPair#target() target node}, while
133   * undirected edges connect a pair of nodes to each other.
134   */
135  boolean isDirected();
136
137  /**
138   * Returns true if this network allows parallel edges. Attempting to add a parallel edge to a
139   * network that does not allow them will throw an {@link UnsupportedOperationException}.
140   */
141  boolean allowsParallelEdges();
142
143  /**
144   * Returns true if this network allows self-loops (edges that connect a node to itself).
145   * Attempting to add a self-loop to a network that does not allow them will throw an {@link
146   * UnsupportedOperationException}.
147   */
148  boolean allowsSelfLoops();
149
150  /** Returns the order of iteration for the elements of {@link #nodes()}. */
151  ElementOrder<N> nodeOrder();
152
153  /** Returns the order of iteration for the elements of {@link #edges()}. */
154  ElementOrder<E> edgeOrder();
155
156  //
157  // Element-level accessors
158  //
159
160  /**
161   * Returns the nodes which have an incident edge in common with {@code node} in this network.
162   *
163   * @throws IllegalArgumentException if {@code node} is not an element of this network
164   */
165  Set<N> adjacentNodes(@CompatibleWith("N") Object node);
166
167  /**
168   * Returns all nodes in this network adjacent to {@code node} which can be reached by traversing
169   * {@code node}'s incoming edges <i>against</i> the direction (if any) of the edge.
170   *
171   * <p>In an undirected network, this is equivalent to {@link #adjacentNodes(Object)}.
172   *
173   * @throws IllegalArgumentException if {@code node} is not an element of this network
174   */
175  Set<N> predecessors(@CompatibleWith("N") Object node);
176
177  /**
178   * Returns all nodes in this network adjacent to {@code node} which can be reached by traversing
179   * {@code node}'s outgoing edges in the direction (if any) of the edge.
180   *
181   * <p>In an undirected network, this is equivalent to {@link #adjacentNodes(Object)}.
182   *
183   * <p>This is <i>not</i> the same as "all nodes reachable from {@code node} by following outgoing
184   * edges". For that functionality, see {@link Graphs#reachableNodes(Graph, Object)}.
185   *
186   * @throws IllegalArgumentException if {@code node} is not an element of this network
187   */
188  Set<N> successors(@CompatibleWith("N") Object node);
189
190  /**
191   * Returns the edges whose {@link #incidentNodes(Object) incident nodes} in this network include
192   * {@code node}.
193   *
194   * @throws IllegalArgumentException if {@code node} is not an element of this network
195   */
196  Set<E> incidentEdges(@CompatibleWith("N") Object node);
197
198  /**
199   * Returns all edges in this network which can be traversed in the direction (if any) of the edge
200   * to end at {@code node}.
201   *
202   * <p>In a directed network, an incoming edge's {@link EndpointPair#target()} equals {@code node}.
203   *
204   * <p>In an undirected network, this is equivalent to {@link #incidentEdges(Object)}.
205   *
206   * @throws IllegalArgumentException if {@code node} is not an element of this network
207   */
208  Set<E> inEdges(@CompatibleWith("N") Object node);
209
210  /**
211   * Returns all edges in this network which can be traversed in the direction (if any) of the edge
212   * starting from {@code node}.
213   *
214   * <p>In a directed network, an outgoing edge's {@link EndpointPair#source()} equals {@code node}.
215   *
216   * <p>In an undirected network, this is equivalent to {@link #incidentEdges(Object)}.
217   *
218   * @throws IllegalArgumentException if {@code node} is not an element of this network
219   */
220  Set<E> outEdges(@CompatibleWith("N") Object node);
221
222  /**
223   * Returns the count of {@code node}'s {@link #incidentEdges(Object) incident edges}, counting
224   * self-loops twice (equivalently, the number of times an edge touches {@code node}).
225   *
226   * <p>For directed networks, this is equal to {@code inDegree(node) + outDegree(node)}.
227   *
228   * <p>For undirected networks, this is equal to {@code incidentEdges(node).size()} + (number of
229   * self-loops incident to {@code node}).
230   *
231   * <p>If the count is greater than {@code Integer.MAX_VALUE}, returns {@code Integer.MAX_VALUE}.
232   *
233   * @throws IllegalArgumentException if {@code node} is not an element of this network
234   */
235  int degree(@CompatibleWith("N") Object node);
236
237  /**
238   * Returns the count of {@code node}'s {@link #inEdges(Object) incoming edges} in a directed
239   * network. In an undirected network, returns the {@link #degree(Object)}.
240   *
241   * <p>If the count is greater than {@code Integer.MAX_VALUE}, returns {@code Integer.MAX_VALUE}.
242   *
243   * @throws IllegalArgumentException if {@code node} is not an element of this network
244   */
245  int inDegree(@CompatibleWith("N") Object node);
246
247  /**
248   * Returns the count of {@code node}'s {@link #outEdges(Object) outgoing edges} in a directed
249   * network. In an undirected network, returns the {@link #degree(Object)}.
250   *
251   * <p>If the count is greater than {@code Integer.MAX_VALUE}, returns {@code Integer.MAX_VALUE}.
252   *
253   * @throws IllegalArgumentException if {@code node} is not an element of this network
254   */
255  int outDegree(@CompatibleWith("N") Object node);
256
257  /**
258   * Returns the nodes which are the endpoints of {@code edge} in this network.
259   *
260   * @throws IllegalArgumentException if {@code edge} is not an element of this network
261   */
262  EndpointPair<N> incidentNodes(@CompatibleWith("E") Object edge);
263
264  /**
265   * Returns the edges which have an {@link #incidentNodes(Object) incident node} in common with
266   * {@code edge}. An edge is not considered adjacent to itself.
267   *
268   * @throws IllegalArgumentException if {@code edge} is not an element of this network
269   */
270  Set<E> adjacentEdges(@CompatibleWith("E") Object edge);
271
272  /**
273   * Returns the set of edges directly connecting {@code nodeU} to {@code nodeV}.
274   *
275   * <p>In an undirected network, this is equal to {@code edgesConnecting(nodeV, nodeU)}.
276   *
277   * <p>The resulting set of edges will be parallel (i.e. have equal {@link #incidentNodes(Object)}.
278   * If this network does not {@link #allowsParallelEdges() allow parallel edges}, the resulting set
279   * will contain at most one edge.
280   *
281   * @throws IllegalArgumentException if {@code nodeU} or {@code nodeV} is not an element of this
282   *     network
283   */
284  Set<E> edgesConnecting(@CompatibleWith("N") Object nodeU, @CompatibleWith("N") Object nodeV);
285
286  //
287  // Network identity
288  //
289
290  /**
291   * For the default {@link Network} implementations, returns true if {@code this == object}
292   * (reference equality). External implementations are free to define this method as they see fit,
293   * as long as they satisfy the {@link Object#equals(Object)} contract.
294   *
295   * <p>To compare two {@link Network}s based on their contents rather than their references, see
296   * {@link Graphs#equivalent(Network, Network)}.
297   */
298  @Override
299  boolean equals(@Nullable Object object);
300
301  /**
302   * For the default {@link Network} implementations, returns {@code System.identityHashCode(this)}.
303   * External implementations are free to define this method as they see fit, as long as they
304   * satisfy the {@link Object#hashCode()} contract.
305   */
306  @Override
307  int hashCode();
308}