An object which can send data from an object of type
T into a
PrimitiveSink that can compute a hash code after reading the input.
A hash function is a collision-averse pure function that maps an arbitrary block of data to a number called a hash code.
An object which can receive a stream of primitive values.
A Bloom filter for instances of
Funnels for common types.
An immutable hash code of arbitrary bit length.
Static factories for creating
HashCode instances; most users should never have to use
Static methods to obtain
HashFunction instances, and other static hashing-related
See the Guava User Guide article on hashing.
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