001/* 002 * Copyright (C) 2010 The Guava Authors 003 * 004 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except 005 * in compliance with the License. You may obtain a copy of the License at 006 * 007 * http://www.apache.org/licenses/LICENSE-2.0 008 * 009 * Unless required by applicable law or agreed to in writing, software distributed under the License 010 * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express 011 * or implied. See the License for the specific language governing permissions and limitations under 012 * the License. 013 */ 014 015package com.google.common.util.concurrent; 016 017import static com.google.common.base.Preconditions.checkNotNull; 018 019import com.google.common.annotations.Beta; 020import com.google.common.annotations.GwtIncompatible; 021import com.google.common.primitives.Longs; 022import com.google.errorprone.annotations.concurrent.GuardedBy; 023import com.google.j2objc.annotations.Weak; 024import java.util.concurrent.TimeUnit; 025import java.util.concurrent.locks.Condition; 026import java.util.concurrent.locks.ReentrantLock; 027import org.checkerframework.checker.nullness.compatqual.NullableDecl; 028 029/** 030 * A synchronization abstraction supporting waiting on arbitrary boolean conditions. 031 * 032 * <p>This class is intended as a replacement for {@link ReentrantLock}. Code using {@code Monitor} 033 * is less error-prone and more readable than code using {@code ReentrantLock}, without significant 034 * performance loss. {@code Monitor} even has the potential for performance gain by optimizing the 035 * evaluation and signaling of conditions. Signaling is entirely <a 036 * href="http://en.wikipedia.org/wiki/Monitor_(synchronization)#Implicit_signaling">implicit</a>. By 037 * eliminating explicit signaling, this class can guarantee that only one thread is awakened when a 038 * condition becomes true (no "signaling storms" due to use of {@link 039 * java.util.concurrent.locks.Condition#signalAll Condition.signalAll}) and that no signals are lost 040 * (no "hangs" due to incorrect use of {@link java.util.concurrent.locks.Condition#signal 041 * Condition.signal}). 042 * 043 * <p>A thread is said to <i>occupy</i> a monitor if it has <i>entered</i> the monitor but not yet 044 * <i>left</i>. Only one thread may occupy a given monitor at any moment. A monitor is also 045 * reentrant, so a thread may enter a monitor any number of times, and then must leave the same 046 * number of times. The <i>enter</i> and <i>leave</i> operations have the same synchronization 047 * semantics as the built-in Java language synchronization primitives. 048 * 049 * <p>A call to any of the <i>enter</i> methods with <b>void</b> return type should always be 050 * followed immediately by a <i>try/finally</i> block to ensure that the current thread leaves the 051 * monitor cleanly: 052 * 053 * <pre>{@code 054 * monitor.enter(); 055 * try { 056 * // do things while occupying the monitor 057 * } finally { 058 * monitor.leave(); 059 * } 060 * }</pre> 061 * 062 * <p>A call to any of the <i>enter</i> methods with <b>boolean</b> return type should always appear 063 * as the condition of an <i>if</i> statement containing a <i>try/finally</i> block to ensure that 064 * the current thread leaves the monitor cleanly: 065 * 066 * <pre>{@code 067 * if (monitor.tryEnter()) { 068 * try { 069 * // do things while occupying the monitor 070 * } finally { 071 * monitor.leave(); 072 * } 073 * } else { 074 * // do other things since the monitor was not available 075 * } 076 * }</pre> 077 * 078 * <h2>Comparison with {@code synchronized} and {@code ReentrantLock}</h2> 079 * 080 * <p>The following examples show a simple threadsafe holder expressed using {@code synchronized}, 081 * {@link ReentrantLock}, and {@code Monitor}. 082 * 083 * <h3>{@code synchronized}</h3> 084 * 085 * <p>This version is the fewest lines of code, largely because the synchronization mechanism used 086 * is built into the language and runtime. But the programmer has to remember to avoid a couple of 087 * common bugs: The {@code wait()} must be inside a {@code while} instead of an {@code if}, and 088 * {@code notifyAll()} must be used instead of {@code notify()} because there are two different 089 * logical conditions being awaited. 090 * 091 * <pre>{@code 092 * public class SafeBox<V> { 093 * private V value; 094 * 095 * public synchronized V get() throws InterruptedException { 096 * while (value == null) { 097 * wait(); 098 * } 099 * V result = value; 100 * value = null; 101 * notifyAll(); 102 * return result; 103 * } 104 * 105 * public synchronized void set(V newValue) throws InterruptedException { 106 * while (value != null) { 107 * wait(); 108 * } 109 * value = newValue; 110 * notifyAll(); 111 * } 112 * } 113 * }</pre> 114 * 115 * <h3>{@code ReentrantLock}</h3> 116 * 117 * <p>This version is much more verbose than the {@code synchronized} version, and still suffers 118 * from the need for the programmer to remember to use {@code while} instead of {@code if}. However, 119 * one advantage is that we can introduce two separate {@code Condition} objects, which allows us to 120 * use {@code signal()} instead of {@code signalAll()}, which may be a performance benefit. 121 * 122 * <pre>{@code 123 * public class SafeBox<V> { 124 * private V value; 125 * private final ReentrantLock lock = new ReentrantLock(); 126 * private final Condition valuePresent = lock.newCondition(); 127 * private final Condition valueAbsent = lock.newCondition(); 128 * 129 * public V get() throws InterruptedException { 130 * lock.lock(); 131 * try { 132 * while (value == null) { 133 * valuePresent.await(); 134 * } 135 * V result = value; 136 * value = null; 137 * valueAbsent.signal(); 138 * return result; 139 * } finally { 140 * lock.unlock(); 141 * } 142 * } 143 * 144 * public void set(V newValue) throws InterruptedException { 145 * lock.lock(); 146 * try { 147 * while (value != null) { 148 * valueAbsent.await(); 149 * } 150 * value = newValue; 151 * valuePresent.signal(); 152 * } finally { 153 * lock.unlock(); 154 * } 155 * } 156 * } 157 * }</pre> 158 * 159 * <h3>{@code Monitor}</h3> 160 * 161 * <p>This version adds some verbosity around the {@code Guard} objects, but removes that same 162 * verbosity, and more, from the {@code get} and {@code set} methods. {@code Monitor} implements the 163 * same efficient signaling as we had to hand-code in the {@code ReentrantLock} version above. 164 * Finally, the programmer no longer has to hand-code the wait loop, and therefore doesn't have to 165 * remember to use {@code while} instead of {@code if}. 166 * 167 * <pre>{@code 168 * public class SafeBox<V> { 169 * private V value; 170 * private final Monitor monitor = new Monitor(); 171 * private final Monitor.Guard valuePresent = monitor.newGuard(() -> value != null); 172 * private final Monitor.Guard valueAbsent = monitor.newGuard(() -> value == null); 173 * 174 * public V get() throws InterruptedException { 175 * monitor.enterWhen(valuePresent); 176 * try { 177 * V result = value; 178 * value = null; 179 * return result; 180 * } finally { 181 * monitor.leave(); 182 * } 183 * } 184 * 185 * public void set(V newValue) throws InterruptedException { 186 * monitor.enterWhen(valueAbsent); 187 * try { 188 * value = newValue; 189 * } finally { 190 * monitor.leave(); 191 * } 192 * } 193 * } 194 * }</pre> 195 * 196 * @author Justin T. Sampson 197 * @author Martin Buchholz 198 * @since 10.0 199 */ 200@Beta 201@GwtIncompatible 202@SuppressWarnings("GuardedBy") // TODO(b/35466881): Fix or suppress. 203public final class Monitor { 204 // TODO(user): Use raw LockSupport or AbstractQueuedSynchronizer instead of ReentrantLock. 205 // TODO(user): "Port" jsr166 tests for ReentrantLock. 206 // 207 // TODO(user): Change API to make it impossible to use a Guard with the "wrong" monitor, 208 // by making the monitor implicit, and to eliminate other sources of IMSE. 209 // Imagine: 210 // guard.lock(); 211 // try { /* monitor locked and guard satisfied here */ } 212 // finally { guard.unlock(); } 213 // Here are Justin's design notes about this: 214 // 215 // This idea has come up from time to time, and I think one of my 216 // earlier versions of Monitor even did something like this. I ended 217 // up strongly favoring the current interface. 218 // 219 // I probably can't remember all the reasons (it's possible you 220 // could find them in the code review archives), but here are a few: 221 // 222 // 1. What about leaving/unlocking? Are you going to do 223 // guard.enter() paired with monitor.leave()? That might get 224 // confusing. It's nice for the finally block to look as close as 225 // possible to the thing right before the try. You could have 226 // guard.leave(), but that's a little odd as well because the 227 // guard doesn't have anything to do with leaving. You can't 228 // really enforce that the guard you're leaving is the same one 229 // you entered with, and it doesn't actually matter. 230 // 231 // 2. Since you can enter the monitor without a guard at all, some 232 // places you'll have monitor.enter()/monitor.leave() and other 233 // places you'll have guard.enter()/guard.leave() even though 234 // it's the same lock being acquired underneath. Always using 235 // monitor.enterXXX()/monitor.leave() will make it really clear 236 // which lock is held at any point in the code. 237 // 238 // 3. I think "enterWhen(notEmpty)" reads better than "notEmpty.enter()". 239 // 240 // TODO(user): Implement ReentrantLock features: 241 // - toString() method 242 // - getOwner() method 243 // - getQueuedThreads() method 244 // - getWaitingThreads(Guard) method 245 // - implement Serializable 246 // - redo the API to be as close to identical to ReentrantLock as possible, 247 // since, after all, this class is also a reentrant mutual exclusion lock!? 248 249 /* 250 * One of the key challenges of this class is to prevent lost signals, while trying hard to 251 * minimize unnecessary signals. One simple and correct algorithm is to signal some other waiter 252 * with a satisfied guard (if one exists) whenever any thread occupying the monitor exits the 253 * monitor, either by unlocking all of its held locks, or by starting to wait for a guard. This 254 * includes exceptional exits, so all control paths involving signalling must be protected by a 255 * finally block. 256 * 257 * Further optimizations of this algorithm become increasingly subtle. A wait that terminates 258 * without the guard being satisfied (due to timeout, but not interrupt) can then immediately exit 259 * the monitor without signalling. If it timed out without being signalled, it does not need to 260 * "pass on" the signal to another thread. If it *was* signalled, then its guard must have been 261 * satisfied at the time of signal, and has since been modified by some other thread to be 262 * non-satisfied before reacquiring the lock, and that other thread takes over the responsibility 263 * of signaling the next waiter. 264 * 265 * Unlike the underlying Condition, if we are not careful, an interrupt *can* cause a signal to be 266 * lost, because the signal may be sent to a condition whose sole waiter has just been 267 * interrupted. 268 * 269 * Imagine a monitor with multiple guards. A thread enters the monitor, satisfies all the guards, 270 * and leaves, calling signalNextWaiter. With traditional locks and conditions, all the conditions 271 * need to be signalled because it is not known which if any of them have waiters (and hasWaiters 272 * can't be used reliably because of a check-then-act race). With our Monitor guards, we only 273 * signal the first active guard that is satisfied. But the corresponding thread may have already 274 * been interrupted and is waiting to reacquire the lock while still registered in activeGuards, 275 * in which case the signal is a no-op, and the bigger-picture signal is lost unless interrupted 276 * threads take special action by participating in the signal-passing game. 277 */ 278 279 /* 280 * Timeout handling is intricate, especially given our ambitious goals: 281 * - Avoid underflow and overflow of timeout values when specified timeouts are close to 282 * Long.MIN_VALUE or Long.MAX_VALUE. 283 * - Favor responding to interrupts over timeouts. 284 * - System.nanoTime() is expensive enough that we want to call it the minimum required number of 285 * times, typically once before invoking a blocking method. This often requires keeping track of 286 * the first time in a method that nanoTime() has been invoked, for which the special value 0L 287 * is reserved to mean "uninitialized". If timeout is non-positive, then nanoTime need never be 288 * called. 289 * - Keep behavior of fair and non-fair instances consistent. 290 */ 291 292 /** 293 * A boolean condition for which a thread may wait. A {@code Guard} is associated with a single 294 * {@code Monitor}. The monitor may check the guard at arbitrary times from any thread occupying 295 * the monitor, so code should not be written to rely on how often a guard might or might not be 296 * checked. 297 * 298 * <p>If a {@code Guard} is passed into any method of a {@code Monitor} other than the one it is 299 * associated with, an {@link IllegalMonitorStateException} is thrown. 300 * 301 * @since 10.0 302 */ 303 @Beta 304 public abstract static class Guard { 305 306 @Weak final Monitor monitor; 307 final Condition condition; 308 309 @GuardedBy("monitor.lock") 310 int waiterCount = 0; 311 312 /** The next active guard */ 313 @GuardedBy("monitor.lock") 314 @NullableDecl 315 Guard next; 316 317 protected Guard(Monitor monitor) { 318 this.monitor = checkNotNull(monitor, "monitor"); 319 this.condition = monitor.lock.newCondition(); 320 } 321 322 /** 323 * Evaluates this guard's boolean condition. This method is always called with the associated 324 * monitor already occupied. Implementations of this method must depend only on state protected 325 * by the associated monitor, and must not modify that state. 326 */ 327 public abstract boolean isSatisfied(); 328 } 329 330 /** Whether this monitor is fair. */ 331 private final boolean fair; 332 333 /** The lock underlying this monitor. */ 334 private final ReentrantLock lock; 335 336 /** 337 * The guards associated with this monitor that currently have waiters ({@code waiterCount > 0}). 338 * A linked list threaded through the Guard.next field. 339 */ 340 @GuardedBy("lock") 341 private Guard activeGuards = null; 342 343 /** 344 * Creates a monitor with a non-fair (but fast) ordering policy. Equivalent to {@code 345 * Monitor(false)}. 346 */ 347 public Monitor() { 348 this(false); 349 } 350 351 /** 352 * Creates a monitor with the given ordering policy. 353 * 354 * @param fair whether this monitor should use a fair ordering policy rather than a non-fair (but 355 * fast) one 356 */ 357 public Monitor(boolean fair) { 358 this.fair = fair; 359 this.lock = new ReentrantLock(fair); 360 } 361 362 /** Enters this monitor. Blocks indefinitely. */ 363 public void enter() { 364 lock.lock(); 365 } 366 367 /** 368 * Enters this monitor. Blocks at most the given time. 369 * 370 * @return whether the monitor was entered 371 */ 372 @SuppressWarnings("GoodTime") // should accept a java.time.Duration 373 public boolean enter(long time, TimeUnit unit) { 374 final long timeoutNanos = toSafeNanos(time, unit); 375 final ReentrantLock lock = this.lock; 376 if (!fair && lock.tryLock()) { 377 return true; 378 } 379 boolean interrupted = Thread.interrupted(); 380 try { 381 final long startTime = System.nanoTime(); 382 for (long remainingNanos = timeoutNanos; ; ) { 383 try { 384 return lock.tryLock(remainingNanos, TimeUnit.NANOSECONDS); 385 } catch (InterruptedException interrupt) { 386 interrupted = true; 387 remainingNanos = remainingNanos(startTime, timeoutNanos); 388 } 389 } 390 } finally { 391 if (interrupted) { 392 Thread.currentThread().interrupt(); 393 } 394 } 395 } 396 397 /** 398 * Enters this monitor. Blocks indefinitely, but may be interrupted. 399 * 400 * @throws InterruptedException if interrupted while waiting 401 */ 402 public void enterInterruptibly() throws InterruptedException { 403 lock.lockInterruptibly(); 404 } 405 406 /** 407 * Enters this monitor. Blocks at most the given time, and may be interrupted. 408 * 409 * @return whether the monitor was entered 410 * @throws InterruptedException if interrupted while waiting 411 */ 412 @SuppressWarnings("GoodTime") // should accept a java.time.Duration 413 public boolean enterInterruptibly(long time, TimeUnit unit) throws InterruptedException { 414 return lock.tryLock(time, unit); 415 } 416 417 /** 418 * Enters this monitor if it is possible to do so immediately. Does not block. 419 * 420 * <p><b>Note:</b> This method disregards the fairness setting of this monitor. 421 * 422 * @return whether the monitor was entered 423 */ 424 public boolean tryEnter() { 425 return lock.tryLock(); 426 } 427 428 /** 429 * Enters this monitor when the guard is satisfied. Blocks indefinitely, but may be interrupted. 430 * 431 * @throws InterruptedException if interrupted while waiting 432 */ 433 public void enterWhen(Guard guard) throws InterruptedException { 434 if (guard.monitor != this) { 435 throw new IllegalMonitorStateException(); 436 } 437 final ReentrantLock lock = this.lock; 438 boolean signalBeforeWaiting = lock.isHeldByCurrentThread(); 439 lock.lockInterruptibly(); 440 441 boolean satisfied = false; 442 try { 443 if (!guard.isSatisfied()) { 444 await(guard, signalBeforeWaiting); 445 } 446 satisfied = true; 447 } finally { 448 if (!satisfied) { 449 leave(); 450 } 451 } 452 } 453 454 /** 455 * Enters this monitor when the guard is satisfied. Blocks at most the given time, including both 456 * the time to acquire the lock and the time to wait for the guard to be satisfied, and may be 457 * interrupted. 458 * 459 * @return whether the monitor was entered, which guarantees that the guard is now satisfied 460 * @throws InterruptedException if interrupted while waiting 461 */ 462 @SuppressWarnings("GoodTime") // should accept a java.time.Duration 463 public boolean enterWhen(Guard guard, long time, TimeUnit unit) throws InterruptedException { 464 final long timeoutNanos = toSafeNanos(time, unit); 465 if (guard.monitor != this) { 466 throw new IllegalMonitorStateException(); 467 } 468 final ReentrantLock lock = this.lock; 469 boolean reentrant = lock.isHeldByCurrentThread(); 470 long startTime = 0L; 471 472 locked: 473 { 474 if (!fair) { 475 // Check interrupt status to get behavior consistent with fair case. 476 if (Thread.interrupted()) { 477 throw new InterruptedException(); 478 } 479 if (lock.tryLock()) { 480 break locked; 481 } 482 } 483 startTime = initNanoTime(timeoutNanos); 484 if (!lock.tryLock(time, unit)) { 485 return false; 486 } 487 } 488 489 boolean satisfied = false; 490 boolean threw = true; 491 try { 492 satisfied = 493 guard.isSatisfied() 494 || awaitNanos( 495 guard, 496 (startTime == 0L) ? timeoutNanos : remainingNanos(startTime, timeoutNanos), 497 reentrant); 498 threw = false; 499 return satisfied; 500 } finally { 501 if (!satisfied) { 502 try { 503 // Don't need to signal if timed out, but do if interrupted 504 if (threw && !reentrant) { 505 signalNextWaiter(); 506 } 507 } finally { 508 lock.unlock(); 509 } 510 } 511 } 512 } 513 514 /** Enters this monitor when the guard is satisfied. Blocks indefinitely. */ 515 public void enterWhenUninterruptibly(Guard guard) { 516 if (guard.monitor != this) { 517 throw new IllegalMonitorStateException(); 518 } 519 final ReentrantLock lock = this.lock; 520 boolean signalBeforeWaiting = lock.isHeldByCurrentThread(); 521 lock.lock(); 522 523 boolean satisfied = false; 524 try { 525 if (!guard.isSatisfied()) { 526 awaitUninterruptibly(guard, signalBeforeWaiting); 527 } 528 satisfied = true; 529 } finally { 530 if (!satisfied) { 531 leave(); 532 } 533 } 534 } 535 536 /** 537 * Enters this monitor when the guard is satisfied. Blocks at most the given time, including both 538 * the time to acquire the lock and the time to wait for the guard to be satisfied. 539 * 540 * @return whether the monitor was entered, which guarantees that the guard is now satisfied 541 */ 542 @SuppressWarnings("GoodTime") // should accept a java.time.Duration 543 public boolean enterWhenUninterruptibly(Guard guard, long time, TimeUnit unit) { 544 final long timeoutNanos = toSafeNanos(time, unit); 545 if (guard.monitor != this) { 546 throw new IllegalMonitorStateException(); 547 } 548 final ReentrantLock lock = this.lock; 549 long startTime = 0L; 550 boolean signalBeforeWaiting = lock.isHeldByCurrentThread(); 551 boolean interrupted = Thread.interrupted(); 552 try { 553 if (fair || !lock.tryLock()) { 554 startTime = initNanoTime(timeoutNanos); 555 for (long remainingNanos = timeoutNanos; ; ) { 556 try { 557 if (lock.tryLock(remainingNanos, TimeUnit.NANOSECONDS)) { 558 break; 559 } else { 560 return false; 561 } 562 } catch (InterruptedException interrupt) { 563 interrupted = true; 564 remainingNanos = remainingNanos(startTime, timeoutNanos); 565 } 566 } 567 } 568 569 boolean satisfied = false; 570 try { 571 while (true) { 572 try { 573 if (guard.isSatisfied()) { 574 satisfied = true; 575 } else { 576 final long remainingNanos; 577 if (startTime == 0L) { 578 startTime = initNanoTime(timeoutNanos); 579 remainingNanos = timeoutNanos; 580 } else { 581 remainingNanos = remainingNanos(startTime, timeoutNanos); 582 } 583 satisfied = awaitNanos(guard, remainingNanos, signalBeforeWaiting); 584 } 585 return satisfied; 586 } catch (InterruptedException interrupt) { 587 interrupted = true; 588 signalBeforeWaiting = false; 589 } 590 } 591 } finally { 592 if (!satisfied) { 593 lock.unlock(); // No need to signal if timed out 594 } 595 } 596 } finally { 597 if (interrupted) { 598 Thread.currentThread().interrupt(); 599 } 600 } 601 } 602 603 /** 604 * Enters this monitor if the guard is satisfied. Blocks indefinitely acquiring the lock, but does 605 * not wait for the guard to be satisfied. 606 * 607 * @return whether the monitor was entered, which guarantees that the guard is now satisfied 608 */ 609 public boolean enterIf(Guard guard) { 610 if (guard.monitor != this) { 611 throw new IllegalMonitorStateException(); 612 } 613 final ReentrantLock lock = this.lock; 614 lock.lock(); 615 616 boolean satisfied = false; 617 try { 618 return satisfied = guard.isSatisfied(); 619 } finally { 620 if (!satisfied) { 621 lock.unlock(); 622 } 623 } 624 } 625 626 /** 627 * Enters this monitor if the guard is satisfied. Blocks at most the given time acquiring the 628 * lock, but does not wait for the guard to be satisfied. 629 * 630 * @return whether the monitor was entered, which guarantees that the guard is now satisfied 631 */ 632 @SuppressWarnings("GoodTime") // should accept a java.time.Duration 633 public boolean enterIf(Guard guard, long time, TimeUnit unit) { 634 if (guard.monitor != this) { 635 throw new IllegalMonitorStateException(); 636 } 637 if (!enter(time, unit)) { 638 return false; 639 } 640 641 boolean satisfied = false; 642 try { 643 return satisfied = guard.isSatisfied(); 644 } finally { 645 if (!satisfied) { 646 lock.unlock(); 647 } 648 } 649 } 650 651 /** 652 * Enters this monitor if the guard is satisfied. Blocks indefinitely acquiring the lock, but does 653 * not wait for the guard to be satisfied, and may be interrupted. 654 * 655 * @return whether the monitor was entered, which guarantees that the guard is now satisfied 656 * @throws InterruptedException if interrupted while waiting 657 */ 658 public boolean enterIfInterruptibly(Guard guard) throws InterruptedException { 659 if (guard.monitor != this) { 660 throw new IllegalMonitorStateException(); 661 } 662 final ReentrantLock lock = this.lock; 663 lock.lockInterruptibly(); 664 665 boolean satisfied = false; 666 try { 667 return satisfied = guard.isSatisfied(); 668 } finally { 669 if (!satisfied) { 670 lock.unlock(); 671 } 672 } 673 } 674 675 /** 676 * Enters this monitor if the guard is satisfied. Blocks at most the given time acquiring the 677 * lock, but does not wait for the guard to be satisfied, and may be interrupted. 678 * 679 * @return whether the monitor was entered, which guarantees that the guard is now satisfied 680 */ 681 @SuppressWarnings("GoodTime") // should accept a java.time.Duration 682 public boolean enterIfInterruptibly(Guard guard, long time, TimeUnit unit) 683 throws InterruptedException { 684 if (guard.monitor != this) { 685 throw new IllegalMonitorStateException(); 686 } 687 final ReentrantLock lock = this.lock; 688 if (!lock.tryLock(time, unit)) { 689 return false; 690 } 691 692 boolean satisfied = false; 693 try { 694 return satisfied = guard.isSatisfied(); 695 } finally { 696 if (!satisfied) { 697 lock.unlock(); 698 } 699 } 700 } 701 702 /** 703 * Enters this monitor if it is possible to do so immediately and the guard is satisfied. Does not 704 * block acquiring the lock and does not wait for the guard to be satisfied. 705 * 706 * <p><b>Note:</b> This method disregards the fairness setting of this monitor. 707 * 708 * @return whether the monitor was entered, which guarantees that the guard is now satisfied 709 */ 710 public boolean tryEnterIf(Guard guard) { 711 if (guard.monitor != this) { 712 throw new IllegalMonitorStateException(); 713 } 714 final ReentrantLock lock = this.lock; 715 if (!lock.tryLock()) { 716 return false; 717 } 718 719 boolean satisfied = false; 720 try { 721 return satisfied = guard.isSatisfied(); 722 } finally { 723 if (!satisfied) { 724 lock.unlock(); 725 } 726 } 727 } 728 729 /** 730 * Waits for the guard to be satisfied. Waits indefinitely, but may be interrupted. May be called 731 * only by a thread currently occupying this monitor. 732 * 733 * @throws InterruptedException if interrupted while waiting 734 */ 735 public void waitFor(Guard guard) throws InterruptedException { 736 if (!((guard.monitor == this) & lock.isHeldByCurrentThread())) { 737 throw new IllegalMonitorStateException(); 738 } 739 if (!guard.isSatisfied()) { 740 await(guard, true); 741 } 742 } 743 744 /** 745 * Waits for the guard to be satisfied. Waits at most the given time, and may be interrupted. May 746 * be called only by a thread currently occupying this monitor. 747 * 748 * @return whether the guard is now satisfied 749 * @throws InterruptedException if interrupted while waiting 750 */ 751 @SuppressWarnings("GoodTime") // should accept a java.time.Duration 752 public boolean waitFor(Guard guard, long time, TimeUnit unit) throws InterruptedException { 753 final long timeoutNanos = toSafeNanos(time, unit); 754 if (!((guard.monitor == this) & lock.isHeldByCurrentThread())) { 755 throw new IllegalMonitorStateException(); 756 } 757 if (guard.isSatisfied()) { 758 return true; 759 } 760 if (Thread.interrupted()) { 761 throw new InterruptedException(); 762 } 763 return awaitNanos(guard, timeoutNanos, true); 764 } 765 766 /** 767 * Waits for the guard to be satisfied. Waits indefinitely. May be called only by a thread 768 * currently occupying this monitor. 769 */ 770 public void waitForUninterruptibly(Guard guard) { 771 if (!((guard.monitor == this) & lock.isHeldByCurrentThread())) { 772 throw new IllegalMonitorStateException(); 773 } 774 if (!guard.isSatisfied()) { 775 awaitUninterruptibly(guard, true); 776 } 777 } 778 779 /** 780 * Waits for the guard to be satisfied. Waits at most the given time. May be called only by a 781 * thread currently occupying this monitor. 782 * 783 * @return whether the guard is now satisfied 784 */ 785 @SuppressWarnings("GoodTime") // should accept a java.time.Duration 786 public boolean waitForUninterruptibly(Guard guard, long time, TimeUnit unit) { 787 final long timeoutNanos = toSafeNanos(time, unit); 788 if (!((guard.monitor == this) & lock.isHeldByCurrentThread())) { 789 throw new IllegalMonitorStateException(); 790 } 791 if (guard.isSatisfied()) { 792 return true; 793 } 794 boolean signalBeforeWaiting = true; 795 final long startTime = initNanoTime(timeoutNanos); 796 boolean interrupted = Thread.interrupted(); 797 try { 798 for (long remainingNanos = timeoutNanos; ; ) { 799 try { 800 return awaitNanos(guard, remainingNanos, signalBeforeWaiting); 801 } catch (InterruptedException interrupt) { 802 interrupted = true; 803 if (guard.isSatisfied()) { 804 return true; 805 } 806 signalBeforeWaiting = false; 807 remainingNanos = remainingNanos(startTime, timeoutNanos); 808 } 809 } 810 } finally { 811 if (interrupted) { 812 Thread.currentThread().interrupt(); 813 } 814 } 815 } 816 817 /** Leaves this monitor. May be called only by a thread currently occupying this monitor. */ 818 public void leave() { 819 final ReentrantLock lock = this.lock; 820 try { 821 // No need to signal if we will still be holding the lock when we return 822 if (lock.getHoldCount() == 1) { 823 signalNextWaiter(); 824 } 825 } finally { 826 lock.unlock(); // Will throw IllegalMonitorStateException if not held 827 } 828 } 829 830 /** Returns whether this monitor is using a fair ordering policy. */ 831 public boolean isFair() { 832 return fair; 833 } 834 835 /** 836 * Returns whether this monitor is occupied by any thread. This method is designed for use in 837 * monitoring of the system state, not for synchronization control. 838 */ 839 public boolean isOccupied() { 840 return lock.isLocked(); 841 } 842 843 /** 844 * Returns whether the current thread is occupying this monitor (has entered more times than it 845 * has left). 846 */ 847 public boolean isOccupiedByCurrentThread() { 848 return lock.isHeldByCurrentThread(); 849 } 850 851 /** 852 * Returns the number of times the current thread has entered this monitor in excess of the number 853 * of times it has left. Returns 0 if the current thread is not occupying this monitor. 854 */ 855 public int getOccupiedDepth() { 856 return lock.getHoldCount(); 857 } 858 859 /** 860 * Returns an estimate of the number of threads waiting to enter this monitor. The value is only 861 * an estimate because the number of threads may change dynamically while this method traverses 862 * internal data structures. This method is designed for use in monitoring of the system state, 863 * not for synchronization control. 864 */ 865 public int getQueueLength() { 866 return lock.getQueueLength(); 867 } 868 869 /** 870 * Returns whether any threads are waiting to enter this monitor. Note that because cancellations 871 * may occur at any time, a {@code true} return does not guarantee that any other thread will ever 872 * enter this monitor. This method is designed primarily for use in monitoring of the system 873 * state. 874 */ 875 public boolean hasQueuedThreads() { 876 return lock.hasQueuedThreads(); 877 } 878 879 /** 880 * Queries whether the given thread is waiting to enter this monitor. Note that because 881 * cancellations may occur at any time, a {@code true} return does not guarantee that this thread 882 * will ever enter this monitor. This method is designed primarily for use in monitoring of the 883 * system state. 884 */ 885 public boolean hasQueuedThread(Thread thread) { 886 return lock.hasQueuedThread(thread); 887 } 888 889 /** 890 * Queries whether any threads are waiting for the given guard to become satisfied. Note that 891 * because timeouts and interrupts may occur at any time, a {@code true} return does not guarantee 892 * that the guard becoming satisfied in the future will awaken any threads. This method is 893 * designed primarily for use in monitoring of the system state. 894 */ 895 public boolean hasWaiters(Guard guard) { 896 return getWaitQueueLength(guard) > 0; 897 } 898 899 /** 900 * Returns an estimate of the number of threads waiting for the given guard to become satisfied. 901 * Note that because timeouts and interrupts may occur at any time, the estimate serves only as an 902 * upper bound on the actual number of waiters. This method is designed for use in monitoring of 903 * the system state, not for synchronization control. 904 */ 905 public int getWaitQueueLength(Guard guard) { 906 if (guard.monitor != this) { 907 throw new IllegalMonitorStateException(); 908 } 909 lock.lock(); 910 try { 911 return guard.waiterCount; 912 } finally { 913 lock.unlock(); 914 } 915 } 916 917 /** 918 * Returns unit.toNanos(time), additionally ensuring the returned value is not at risk of 919 * overflowing or underflowing, by bounding the value between 0 and (Long.MAX_VALUE / 4) * 3. 920 * Actually waiting for more than 219 years is not supported! 921 */ 922 private static long toSafeNanos(long time, TimeUnit unit) { 923 long timeoutNanos = unit.toNanos(time); 924 return Longs.constrainToRange(timeoutNanos, 0L, (Long.MAX_VALUE / 4) * 3); 925 } 926 927 /** 928 * Returns System.nanoTime() unless the timeout has already elapsed. Returns 0L if and only if the 929 * timeout has already elapsed. 930 */ 931 private static long initNanoTime(long timeoutNanos) { 932 if (timeoutNanos <= 0L) { 933 return 0L; 934 } else { 935 long startTime = System.nanoTime(); 936 return (startTime == 0L) ? 1L : startTime; 937 } 938 } 939 940 /** 941 * Returns the remaining nanos until the given timeout, or 0L if the timeout has already elapsed. 942 * Caller must have previously sanitized timeoutNanos using toSafeNanos. 943 */ 944 private static long remainingNanos(long startTime, long timeoutNanos) { 945 // assert timeoutNanos == 0L || startTime != 0L; 946 947 // TODO : NOT CORRECT, BUT TESTS PASS ANYWAYS! 948 // if (true) return timeoutNanos; 949 // ONLY 2 TESTS FAIL IF WE DO: 950 // if (true) return 0; 951 952 return (timeoutNanos <= 0L) ? 0L : timeoutNanos - (System.nanoTime() - startTime); 953 } 954 955 /** 956 * Signals some other thread waiting on a satisfied guard, if one exists. 957 * 958 * <p>We manage calls to this method carefully, to signal only when necessary, but never losing a 959 * signal, which is the classic problem of this kind of concurrency construct. We must signal if 960 * the current thread is about to relinquish the lock and may have changed the state protected by 961 * the monitor, thereby causing some guard to be satisfied. 962 * 963 * <p>In addition, any thread that has been signalled when its guard was satisfied acquires the 964 * responsibility of signalling the next thread when it again relinquishes the lock. Unlike a 965 * normal Condition, there is no guarantee that an interrupted thread has not been signalled, 966 * since the concurrency control must manage multiple Conditions. So this method must generally be 967 * called when waits are interrupted. 968 * 969 * <p>On the other hand, if a signalled thread wakes up to discover that its guard is still not 970 * satisfied, it does *not* need to call this method before returning to wait. This can only 971 * happen due to spurious wakeup (ignorable) or another thread acquiring the lock before the 972 * current thread can and returning the guard to the unsatisfied state. In the latter case the 973 * other thread (last thread modifying the state protected by the monitor) takes over the 974 * responsibility of signalling the next waiter. 975 * 976 * <p>This method must not be called from within a beginWaitingFor/endWaitingFor block, or else 977 * the current thread's guard might be mistakenly signalled, leading to a lost signal. 978 */ 979 @GuardedBy("lock") 980 private void signalNextWaiter() { 981 for (Guard guard = activeGuards; guard != null; guard = guard.next) { 982 if (isSatisfied(guard)) { 983 guard.condition.signal(); 984 break; 985 } 986 } 987 } 988 989 /** 990 * Exactly like signalNextWaiter, but caller guarantees that guardToSkip need not be considered, 991 * because caller has previously checked that guardToSkip.isSatisfied() returned false. An 992 * optimization for the case that guardToSkip.isSatisfied() may be expensive. 993 * 994 * <p>We decided against using this method, since in practice, isSatisfied() is likely to be very 995 * cheap (typically one field read). Resurrect this method if you find that not to be true. 996 */ 997 // @GuardedBy("lock") 998 // private void signalNextWaiterSkipping(Guard guardToSkip) { 999 // for (Guard guard = activeGuards; guard != null; guard = guard.next) { 1000 // if (guard != guardToSkip && isSatisfied(guard)) { 1001 // guard.condition.signal(); 1002 // break; 1003 // } 1004 // } 1005 // } 1006 1007 /** 1008 * Exactly like guard.isSatisfied(), but in addition signals all waiting threads in the (hopefully 1009 * unlikely) event that isSatisfied() throws. 1010 */ 1011 @GuardedBy("lock") 1012 private boolean isSatisfied(Guard guard) { 1013 try { 1014 return guard.isSatisfied(); 1015 } catch (Throwable throwable) { 1016 signalAllWaiters(); 1017 throw throwable; 1018 } 1019 } 1020 1021 /** Signals all threads waiting on guards. */ 1022 @GuardedBy("lock") 1023 private void signalAllWaiters() { 1024 for (Guard guard = activeGuards; guard != null; guard = guard.next) { 1025 guard.condition.signalAll(); 1026 } 1027 } 1028 1029 /** Records that the current thread is about to wait on the specified guard. */ 1030 @GuardedBy("lock") 1031 private void beginWaitingFor(Guard guard) { 1032 int waiters = guard.waiterCount++; 1033 if (waiters == 0) { 1034 // push guard onto activeGuards 1035 guard.next = activeGuards; 1036 activeGuards = guard; 1037 } 1038 } 1039 1040 /** Records that the current thread is no longer waiting on the specified guard. */ 1041 @GuardedBy("lock") 1042 private void endWaitingFor(Guard guard) { 1043 int waiters = --guard.waiterCount; 1044 if (waiters == 0) { 1045 // unlink guard from activeGuards 1046 for (Guard p = activeGuards, pred = null; ; pred = p, p = p.next) { 1047 if (p == guard) { 1048 if (pred == null) { 1049 activeGuards = p.next; 1050 } else { 1051 pred.next = p.next; 1052 } 1053 p.next = null; // help GC 1054 break; 1055 } 1056 } 1057 } 1058 } 1059 1060 /* 1061 * Methods that loop waiting on a guard's condition until the guard is satisfied, while recording 1062 * this fact so that other threads know to check our guard and signal us. It's caller's 1063 * responsibility to ensure that the guard is *not* currently satisfied. 1064 */ 1065 1066 @GuardedBy("lock") 1067 private void await(Guard guard, boolean signalBeforeWaiting) throws InterruptedException { 1068 if (signalBeforeWaiting) { 1069 signalNextWaiter(); 1070 } 1071 beginWaitingFor(guard); 1072 try { 1073 do { 1074 guard.condition.await(); 1075 } while (!guard.isSatisfied()); 1076 } finally { 1077 endWaitingFor(guard); 1078 } 1079 } 1080 1081 @GuardedBy("lock") 1082 private void awaitUninterruptibly(Guard guard, boolean signalBeforeWaiting) { 1083 if (signalBeforeWaiting) { 1084 signalNextWaiter(); 1085 } 1086 beginWaitingFor(guard); 1087 try { 1088 do { 1089 guard.condition.awaitUninterruptibly(); 1090 } while (!guard.isSatisfied()); 1091 } finally { 1092 endWaitingFor(guard); 1093 } 1094 } 1095 1096 /** Caller should check before calling that guard is not satisfied. */ 1097 @GuardedBy("lock") 1098 private boolean awaitNanos(Guard guard, long nanos, boolean signalBeforeWaiting) 1099 throws InterruptedException { 1100 boolean firstTime = true; 1101 try { 1102 do { 1103 if (nanos <= 0L) { 1104 return false; 1105 } 1106 if (firstTime) { 1107 if (signalBeforeWaiting) { 1108 signalNextWaiter(); 1109 } 1110 beginWaitingFor(guard); 1111 firstTime = false; 1112 } 1113 nanos = guard.condition.awaitNanos(nanos); 1114 } while (!guard.isSatisfied()); 1115 return true; 1116 } finally { 1117 if (!firstTime) { 1118 endWaitingFor(guard); 1119 } 1120 } 1121 } 1122}