001/* 002 * Copyright (C) 2011 The Guava Authors 003 * 004 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except 005 * in compliance with the License. You may obtain a copy of the License at 006 * 007 * http://www.apache.org/licenses/LICENSE-2.0 008 * 009 * Unless required by applicable law or agreed to in writing, software distributed under the License 010 * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express 011 * or implied. See the License for the specific language governing permissions and limitations under 012 * the License. 013 */ 014 015package com.google.common.hash; 016 017import com.google.common.annotations.Beta; 018import com.google.common.primitives.Ints; 019import java.nio.ByteBuffer; 020import java.nio.charset.Charset; 021 022/** 023 * A hash function is a collision-averse pure function that maps an arbitrary block of data to a 024 * number called a <i>hash code</i>. 025 * 026 * <h3>Definition</h3> 027 * 028 * <p>Unpacking this definition: 029 * 030 * <ul> 031 * <li><b>block of data:</b> the input for a hash function is always, in concept, an ordered byte 032 * array. This hashing API accepts an arbitrary sequence of byte and multibyte values (via 033 * {@link Hasher}), but this is merely a convenience; these are always translated into raw byte 034 * sequences under the covers. 035 * 036 * <li><b>hash code:</b> each hash function always yields hash codes of the same fixed bit length 037 * (given by {@link #bits}). For example, {@link Hashing#sha1} produces a 160-bit number, while 038 * {@link Hashing#murmur3_32()} yields only 32 bits. Because a {@code long} value is clearly 039 * insufficient to hold all hash code values, this API represents a hash code as an instance of 040 * {@link HashCode}. 041 * 042 * <li><b>pure function:</b> the value produced must depend only on the input bytes, in the order 043 * they appear. Input data is never modified. {@link HashFunction} instances should always be 044 * stateless, and therefore thread-safe. 045 * 046 * <li><b>collision-averse:</b> while it can't be helped that a hash function will sometimes produce 047 * the same hash code for distinct inputs (a "collision"), every hash function strives to 048 * <i>some</i> degree to make this unlikely. (Without this condition, a function that always 049 * returns zero could be called a hash function. It is not.) 050 * </ul> 051 * 052 * <p>Summarizing the last two points: "equal yield equal <i>always</i>; unequal yield unequal 053 * <i>often</i>." This is the most important characteristic of all hash functions. 054 * 055 * <h3>Desirable properties</h3> 056 * 057 * <p>A high-quality hash function strives for some subset of the following virtues: 058 * 059 * <ul> 060 * <li><b>collision-resistant:</b> while the definition above requires making at least <i>some</i> 061 * token attempt, one measure of the quality of a hash function is <i>how well</i> it succeeds 062 * at this goal. Important note: it may be easy to achieve the theoretical minimum collision 063 * rate when using completely <i>random</i> sample input. The true test of a hash function is 064 * how it performs on representative real-world data, which tends to contain many hidden 065 * patterns and clumps. The goal of a good hash function is to stamp these patterns out as 066 * thoroughly as possible. 067 * 068 * <li><b>bit-dispersing:</b> masking out any <i>single bit</i> from a hash code should yield only 069 * the expected <i>twofold</i> increase to all collision rates. Informally, the "information" in 070 * the hash code should be as evenly "spread out" through the hash code's bits as possible. The 071 * result is that, for example, when choosing a bucket in a hash table of size 2^8, <i>any</i> 072 * eight bits could be consistently used. 073 * 074 * <li><b>cryptographic:</b> certain hash functions such as {@link Hashing#sha512} are designed to 075 * make it as infeasible as possible to reverse-engineer the input that produced a given hash 076 * code, or even to discover <i>any</i> two distinct inputs that yield the same result. These 077 * are called <i>cryptographic hash functions</i>. But, whenever it is learned that either of 078 * these feats has become computationally feasible, the function is deemed "broken" and should 079 * no longer be used for secure purposes. (This is the likely eventual fate of <i>all</i> 080 * cryptographic hashes.) 081 * 082 * <li><b>fast:</b> perhaps self-explanatory, but often the most important consideration. We have 083 * published <a href="#noWeHaventYet">microbenchmark results</a> for many common hash functions. 084 * </ul> 085 * 086 * <h3>Providing input to a hash function</h3> 087 * 088 * <p>The primary way to provide the data that your hash function should act on is via a 089 * {@link Hasher}. Obtain a new hasher from the hash function using {@link #newHasher}, "push" the 090 * relevant data into it using methods like {@link Hasher#putBytes(byte[])}, and finally ask for the 091 * {@code HashCode} when finished using {@link Hasher#hash}. (See an {@linkplain #newHasher example} 092 * of this.) 093 * 094 * <p>If all you want to hash is a single byte array, string or {@code long} value, there are 095 * convenient shortcut methods defined directly on {@link HashFunction} to make this easier. 096 * 097 * <p>Hasher accepts primitive data types, but can also accept any Object of type {@code 098 * T} provided that you implement a {@link Funnel}{@code <T>} to specify how to "feed" data from 099 * that object into the function. (See {@linkplain Hasher#putObject an example} of this.) 100 * 101 * <p><b>Compatibility note:</b> Throughout this API, multibyte values are always interpreted in 102 * <i>little-endian</i> order. That is, hashing the byte array {@code {0x01, 0x02, 0x03, 0x04}} is 103 * equivalent to hashing the {@code int} value {@code 0x04030201}. If this isn't what you need, 104 * methods such as {@link Integer#reverseBytes} and {@link Ints#toByteArray} will help. 105 * 106 * <h3>Relationship to {@link Object#hashCode}</h3> 107 * 108 * <p>Java's baked-in concept of hash codes is constrained to 32 bits, and provides no separation 109 * between hash algorithms and the data they act on, so alternate hash algorithms can't be easily 110 * substituted. Also, implementations of {@code hashCode} tend to be poor-quality, in part because 111 * they end up depending on <i>other</i> existing poor-quality {@code hashCode} implementations, 112 * including those in many JDK classes. 113 * 114 * <p>{@code Object.hashCode} implementations tend to be very fast, but have weak collision 115 * prevention and <i>no</i> expectation of bit dispersion. This leaves them perfectly suitable for 116 * use in hash tables, because extra collisions cause only a slight performance hit, while poor bit 117 * dispersion is easily corrected using a secondary hash function (which all reasonable hash table 118 * implementations in Java use). For the many uses of hash functions beyond data structures, 119 * however, {@code Object.hashCode} almost always falls short -- hence this library. 120 * 121 * @author Kevin Bourrillion 122 * @since 11.0 123 */ 124@Beta 125public interface HashFunction { 126 /** 127 * Begins a new hash code computation by returning an initialized, stateful {@code 128 * Hasher} instance that is ready to receive data. Example: <pre> {@code 129 * 130 * HashFunction hf = Hashing.md5(); 131 * HashCode hc = hf.newHasher() 132 * .putLong(id) 133 * .putBoolean(isActive) 134 * .hash();}</pre> 135 */ 136 Hasher newHasher(); 137 138 /** 139 * Begins a new hash code computation as {@link #newHasher()}, but provides a hint of the expected 140 * size of the input (in bytes). This is only important for non-streaming hash functions (hash 141 * functions that need to buffer their whole input before processing any of it). 142 */ 143 Hasher newHasher(int expectedInputSize); 144 145 /** 146 * Shortcut for {@code newHasher().putInt(input).hash()}; returns the hash code for the given 147 * {@code int} value, interpreted in little-endian byte order. The implementation <i>might</i> 148 * perform better than its longhand equivalent, but should not perform worse. 149 * 150 * @since 12.0 151 */ 152 HashCode hashInt(int input); 153 154 /** 155 * Shortcut for {@code newHasher().putLong(input).hash()}; returns the hash code for the given 156 * {@code long} value, interpreted in little-endian byte order. The implementation <i>might</i> 157 * perform better than its longhand equivalent, but should not perform worse. 158 */ 159 HashCode hashLong(long input); 160 161 /** 162 * Shortcut for {@code newHasher().putBytes(input).hash()}. The implementation <i>might</i> 163 * perform better than its longhand equivalent, but should not perform worse. 164 */ 165 HashCode hashBytes(byte[] input); 166 167 /** 168 * Shortcut for {@code newHasher().putBytes(input, off, len).hash()}. The implementation 169 * <i>might</i> perform better than its longhand equivalent, but should not perform worse. 170 * 171 * @throws IndexOutOfBoundsException if {@code off < 0} or {@code off + len > bytes.length} or 172 * {@code len < 0} 173 */ 174 HashCode hashBytes(byte[] input, int off, int len); 175 176 /** 177 * Shortcut for {@code newHasher().putBytes(input).hash()}. The implementation <i>might</i> 178 * perform better than its longhand equivalent, but should not perform worse. 179 * 180 * @since 23.0 181 */ 182 HashCode hashBytes(ByteBuffer input); 183 184 /** 185 * Shortcut for {@code newHasher().putUnencodedChars(input).hash()}. The implementation 186 * <i>might</i> perform better than its longhand equivalent, but should not perform worse. Note 187 * that no character encoding is performed; the low byte and high byte of each {@code char} are 188 * hashed directly (in that order). 189 * 190 * <p><b>Warning:</b> This method will produce different output than most other languages do when 191 * running the same hash function on the equivalent input. For cross-language compatibility, use 192 * {@link #hashString}, usually with a charset of UTF-8. For other use cases, use {@code 193 * hashUnencodedChars}. 194 * 195 * @since 15.0 (since 11.0 as hashString(CharSequence)). 196 */ 197 HashCode hashUnencodedChars(CharSequence input); 198 199 /** 200 * Shortcut for {@code newHasher().putString(input, charset).hash()}. Characters are encoded using 201 * the given {@link Charset}. The implementation <i>might</i> perform better than its longhand 202 * equivalent, but should not perform worse. 203 * 204 * <p><b>Warning:</b> This method, which reencodes the input before hashing it, is useful only for 205 * cross-language compatibility. For other use cases, prefer {@link #hashUnencodedChars}, which is 206 * faster, produces the same output across Java releases, and hashes every {@code char} in the 207 * input, even if some are invalid. 208 */ 209 HashCode hashString(CharSequence input, Charset charset); 210 211 /** 212 * Shortcut for {@code newHasher().putObject(instance, funnel).hash()}. The implementation 213 * <i>might</i> perform better than its longhand equivalent, but should not perform worse. 214 * 215 * @since 14.0 216 */ 217 <T> HashCode hashObject(T instance, Funnel<? super T> funnel); 218 219 /** 220 * Returns the number of bits (a multiple of 32) that each hash code produced by this hash 221 * function has. 222 */ 223 int bits(); 224}