001/* 002 * Copyright (C) 2014 The Guava Authors 003 * 004 * Licensed under the Apache License, Version 2.0 (the "License"); 005 * you may not use this file except in compliance with the License. 006 * You may obtain a copy of the License at 007 * 008 * http://www.apache.org/licenses/LICENSE-2.0 009 * 010 * Unless required by applicable law or agreed to in writing, software 011 * distributed under the License is distributed on an "AS IS" BASIS, 012 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 013 * See the License for the specific language governing permissions and 014 * limitations under the License. 015 */ 016 017package com.google.common.graph; 018 019import com.google.common.annotations.Beta; 020import com.google.errorprone.annotations.CanIgnoreReturnValue; 021import com.google.errorprone.annotations.CompatibleWith; 022 023/** 024 * A subinterface of {@link Network} which adds mutation methods. When mutation is not required, 025 * users should prefer the {@link Network} interface. 026 * 027 * @author James Sexton 028 * @author Joshua O'Madadhain 029 * @param <N> Node parameter type 030 * @param <E> Edge parameter type 031 * @since 20.0 032 */ 033@Beta 034public interface MutableNetwork<N, E> extends Network<N, E> { 035 036 /** 037 * Adds {@code node} if it is not already present. 038 * 039 * <p><b>Nodes must be unique</b>, just as {@code Map} keys must be. They must also be non-null. 040 * 041 * @return {@code true} if the network was modified as a result of this call 042 */ 043 @CanIgnoreReturnValue 044 boolean addNode(N node); 045 046 /** 047 * Adds {@code edge} connecting {@code nodeU} to {@code nodeV}. In an undirected network, the edge 048 * will also connect {@code nodeV} to {@code nodeU}. 049 * 050 * <p><b>Edges must be unique</b>, just as {@code Map} keys must be. They must also be non-null. 051 * 052 * <p>Behavior if {@code nodeU} and {@code nodeV} are not already present in this network is 053 * implementation-dependent. Suggested behaviors include (a) silently {@link #addNode(Object) 054 * adding} {@code nodeU} and {@code nodeV} to the network (this is the behavior of the default 055 * implementations) or (b) throwing {@code IllegalArgumentException}. 056 * 057 * <p>If {@code edge} already connects {@code nodeU} to {@code nodeV} (in the specified order if 058 * this network {@link #isDirected()}, else in any order), then this method will have no effect. 059 * 060 * @return {@code true} if the network was modified as a result of this call 061 * @throws IllegalArgumentException if {@code edge} already exists and does not connect {@code 062 * nodeU} to {@code nodeV}, or if the introduction of the edge would violate {@link 063 * #allowsParallelEdges()} or {@link #allowsSelfLoops()} 064 */ 065 @CanIgnoreReturnValue 066 boolean addEdge(N nodeU, N nodeV, E edge); 067 068 /** 069 * Removes {@code node} if it is present; all edges incident to {@code node} will also be removed. 070 * 071 * @return {@code true} if the network was modified as a result of this call 072 */ 073 @CanIgnoreReturnValue 074 boolean removeNode(@CompatibleWith("N") Object node); 075 076 /** 077 * Removes {@code edge} from this network, if it is present. 078 * 079 * @return {@code true} if the network was modified as a result of this call 080 */ 081 @CanIgnoreReturnValue 082 boolean removeEdge(@CompatibleWith("E") Object edge); 083}