001/*
002 * Copyright (C) 2014 The Guava Authors
003 *
004 * Licensed under the Apache License, Version 2.0 (the "License");
005 * you may not use this file except in compliance with the License.
006 * You may obtain a copy of the License at
007 *
008 * http://www.apache.org/licenses/LICENSE-2.0
009 *
010 * Unless required by applicable law or agreed to in writing, software
011 * distributed under the License is distributed on an "AS IS" BASIS,
012 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
013 * See the License for the specific language governing permissions and
014 * limitations under the License.
015 */
016
017package com.google.common.graph;
018
019import com.google.common.annotations.Beta;
020import java.util.ConcurrentModificationException;
021import java.util.Map;
022import java.util.Set;
023import javax.annotation.Nullable;
024
025/**
026 * An interface for <a href="https://en.wikipedia.org/wiki/Graph_(discrete_mathematics)">graph</a>
027 * data structures. A graph is composed of a set of nodes (sometimes called vertices) and a set of
028 * edges connecting pairs of nodes. Graphs are useful for modeling many kinds of relations. If the
029 * relation to be modeled is symmetric (such as "distance between cities"), that can be represented
030 * with an undirected graph, where an edge that connects node U to node V also connects node V to
031 * node U. If the relation to be modeled is asymmetric (such as "employees managed"), that can be
032 * represented with a directed graph, where edges are strictly one-way.
033 *
034 * <p>There are three main interfaces provided to represent graphs. In order of increasing
035 * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally
036 * prefer the simplest interface that satisfies your use case.
037 *
038 * <ol>
039 * <li>Do you have data (objects) that you wish to associate with edges?
040 *     <p>Yes: Go to question 2. No: Use {@link Graph}.
041 * <li>Are the objects you wish to associate with edges unique within the scope of a graph? That is,
042 *     no two objects would be {@link Object#equals(Object) equal} to each other. A common example
043 *     where this would <i>not</i> be the case is with weighted graphs.
044 *     <p>Yes: Go to question 3. No: Use {@link ValueGraph}.
045 * <li>Do you need to be able to query the graph for an edge associated with a particular object?
046 *     For example, do you need to query what nodes an edge associated with a particular object
047 *     connects, or whether an edge associated with that object exists in the graph?
048 *     <p>Yes: Use {@link Network}. No: Go to question 4.
049 * <li>Do you need explicit support for parallel edges? For example, do you need to remove one edge
050 *     connecting a pair of nodes while leaving other edges connecting those same nodes intact?
051 *     <p>Yes: Use {@link Network}. No: Use {@link ValueGraph}.
052 * </ol>
053 *
054 * <p>Although {@link MutableValueGraph} and {@link MutableNetwork} both require users to provide
055 * objects to associate with edges when adding them, the differentiating factor is that in {@link
056 * ValueGraph}s, these objects can be any arbitrary data. Like the values in a {@link Map}, they do
057 * not have to be unique, and can be mutated while in the graph. In a {@link Network}, these objects
058 * serve as keys into the data structure. Like the keys in a {@link Map}, they must be unique, and
059 * cannot be mutated in a way that affects their equals/hashcode or the data structure will become
060 * corrupted.
061 *
062 * <p>In all three interfaces, nodes have all the same requirements as keys in a {@link Map}.
063 *
064 * <p>All mutation methods live on the subinterface {@link MutableNetwork}. If you do not need to
065 * mutate a network (e.g. if you write a method than runs a read-only algorithm on the network), you
066 * should prefer the non-mutating {@link Network} interface.
067 *
068 * <p>We provide an efficient implementation of this interface via {@link NetworkBuilder}. When
069 * using the implementation provided, all collection-returning methods provide live, unmodifiable
070 * views of the network. In other words, you cannot add an element to the collection, but if an
071 * element is added to the {@link Network} that would affect the collection, the collection will be
072 * updated automatically. This also means that you cannot mutate a {@link Network} in a way that
073 * would affect a collection while iterating over that collection. For example, you cannot remove
074 * either {@code foo} or any successors of {@code foo} from the network while iterating over {@code
075 * successors(foo)} (unless you first make a copy of the successors), just as you could not remove
076 * keys from a {@link Map} while iterating over its {@link Map#keySet()}. Behavior in such a case is
077 * undefined, and may result in {@link ConcurrentModificationException}.
078 *
079 * <p>Example of use:
080 *
081 * <pre><code>
082 * MutableNetwork<String, String> roadNetwork = NetworkBuilder.undirected().build();
083 * roadNetwork.addEdge("Springfield", "Shelbyville", "Monorail");
084 * roadNetwork.addEdge("New York", "New New York", "Applied Cryogenics");
085 * roadNetwork.addEdge("Springfield", "New New York", "Secret Wormhole");
086 * String roadToQuery = "Secret Wormhole";
087 * if (roadNetwork.edges().contains(roadToQuery)) {
088 *   EndpointPair<String> cities = roadNetwork.incidentNodes(roadToQuery);
089 *   System.out.format("%s and %s connected via %s", cities.nodeU(), cities.nodeV(), roadToQuery);
090 * }
091 * </code></pre>
092 *
093 * @author James Sexton
094 * @author Joshua O'Madadhain
095 * @param <N> Node parameter type
096 * @param <E> Edge parameter type
097 * @since 20.0
098 */
099@Beta
100public interface Network<N, E> {
101  //
102  // Network-level accessors
103  //
104
105  /** Returns all nodes in this network, in the order specified by {@link #nodeOrder()}. */
106  Set<N> nodes();
107
108  /** Returns all edges in this network, in the order specified by {@link #edgeOrder()}. */
109  Set<E> edges();
110
111  /**
112   * Returns a live view of this network as a {@link Graph}. The resulting {@link Graph} will have
113   * an edge connecting node A to node B iff this {@link Network} has an edge connecting A to B.
114   *
115   * <p>If this network {@link #allowsParallelEdges() allows parallel edges}, parallel edges will be
116   * treated as if collapsed into a single edge. For example, the {@link #degree(Object)} of a node
117   * in the {@link Graph} view may be less than the degree of the same node in this {@link Network}.
118   */
119  Graph<N> asGraph();
120
121  //
122  // Network properties
123  //
124
125  /**
126   * Returns true if the edges in this network are directed. Directed edges connect a {@link
127   * EndpointPair#source() source node} to a {@link EndpointPair#target() target node}, while
128   * undirected edges connect a pair of nodes to each other.
129   */
130  boolean isDirected();
131
132  /**
133   * Returns true if this network allows parallel edges. Attempting to add a parallel edge to a
134   * network that does not allow them will throw an {@link UnsupportedOperationException}.
135   */
136  boolean allowsParallelEdges();
137
138  /**
139   * Returns true if this network allows self-loops (edges that connect a node to itself).
140   * Attempting to add a self-loop to a network that does not allow them will throw an {@link
141   * UnsupportedOperationException}.
142   */
143  boolean allowsSelfLoops();
144
145  /** Returns the order of iteration for the elements of {@link #nodes()}. */
146  ElementOrder<N> nodeOrder();
147
148  /** Returns the order of iteration for the elements of {@link #edges()}. */
149  ElementOrder<E> edgeOrder();
150
151  //
152  // Element-level accessors
153  //
154
155  /**
156   * Returns the nodes which have an incident edge in common with {@code node} in this network.
157   *
158   * @throws IllegalArgumentException if {@code node} is not an element of this network
159   */
160  Set<N> adjacentNodes(Object node);
161
162  /**
163   * Returns all nodes in this network adjacent to {@code node} which can be reached by traversing
164   * {@code node}'s incoming edges <i>against</i> the direction (if any) of the edge.
165   *
166   * <p>In an undirected network, this is equivalent to {@link #adjacentNodes(Object)}.
167   *
168   * @throws IllegalArgumentException if {@code node} is not an element of this network
169   */
170  Set<N> predecessors(Object node);
171
172  /**
173   * Returns all nodes in this network adjacent to {@code node} which can be reached by traversing
174   * {@code node}'s outgoing edges in the direction (if any) of the edge.
175   *
176   * <p>In an undirected network, this is equivalent to {@link #adjacentNodes(Object)}.
177   *
178   * <p>This is <i>not</i> the same as "all nodes reachable from {@code node} by following outgoing
179   * edges". For that functionality, see {@link Graphs#reachableNodes(Graph, Object)}.
180   *
181   * @throws IllegalArgumentException if {@code node} is not an element of this network
182   */
183  Set<N> successors(Object node);
184
185  /**
186   * Returns the edges whose {@link #incidentNodes(Object) incident nodes} in this network include
187   * {@code node}.
188   *
189   * @throws IllegalArgumentException if {@code node} is not an element of this network
190   */
191  Set<E> incidentEdges(Object node);
192
193  /**
194   * Returns all edges in this network which can be traversed in the direction (if any) of the edge
195   * to end at {@code node}.
196   *
197   * <p>In a directed network, an incoming edge's {@link EndpointPair#target()} equals {@code node}.
198   *
199   * <p>In an undirected network, this is equivalent to {@link #incidentEdges(Object)}.
200   *
201   * @throws IllegalArgumentException if {@code node} is not an element of this network
202   */
203  Set<E> inEdges(Object node);
204
205  /**
206   * Returns all edges in this network which can be traversed in the direction (if any) of the edge
207   * starting from {@code node}.
208   *
209   * <p>In a directed network, an outgoing edge's {@link EndpointPair#source()} equals {@code node}.
210   *
211   * <p>In an undirected network, this is equivalent to {@link #incidentEdges(Object)}.
212   *
213   * @throws IllegalArgumentException if {@code node} is not an element of this network
214   */
215  Set<E> outEdges(Object node);
216
217  /**
218   * Returns the count of {@code node}'s {@link #incidentEdges(Object) incident edges}, counting
219   * self-loops twice (equivalently, the number of times an edge touches {@code node}).
220   *
221   * <p>For directed networks, this is equal to {@code inDegree(node) + outDegree(node)}.
222   *
223   * <p>For undirected networks, this is equal to {@code incidentEdges(node).size()} + (number of
224   * self-loops incident to {@code node}).
225   *
226   * <p>If the count is greater than {@code Integer.MAX_VALUE}, returns {@code Integer.MAX_VALUE}.
227   *
228   * @throws IllegalArgumentException if {@code node} is not an element of this network
229   */
230  int degree(Object node);
231
232  /**
233   * Returns the count of {@code node}'s {@link #inEdges(Object) incoming edges} in a directed
234   * network. In an undirected network, returns the {@link #degree(Object)}.
235   *
236   * <p>If the count is greater than {@code Integer.MAX_VALUE}, returns {@code Integer.MAX_VALUE}.
237   *
238   * @throws IllegalArgumentException if {@code node} is not an element of this network
239   */
240  int inDegree(Object node);
241
242  /**
243   * Returns the count of {@code node}'s {@link #outEdges(Object) outgoing edges} in a directed
244   * network. In an undirected network, returns the {@link #degree(Object)}.
245   *
246   * <p>If the count is greater than {@code Integer.MAX_VALUE}, returns {@code Integer.MAX_VALUE}.
247   *
248   * @throws IllegalArgumentException if {@code node} is not an element of this network
249   */
250  int outDegree(Object node);
251
252  /**
253   * Returns the nodes which are the endpoints of {@code edge} in this network.
254   *
255   * @throws IllegalArgumentException if {@code edge} is not an element of this network
256   */
257  EndpointPair<N> incidentNodes(Object edge);
258
259  /**
260   * Returns the edges which have an {@link #incidentNodes(Object) incident node} in common with
261   * {@code edge}. An edge is not considered adjacent to itself.
262   *
263   * @throws IllegalArgumentException if {@code edge} is not an element of this network
264   */
265  Set<E> adjacentEdges(Object edge);
266
267  /**
268   * Returns the set of edges directly connecting {@code nodeU} to {@code nodeV}.
269   *
270   * <p>In an undirected network, this is equal to {@code edgesConnecting(nodeV, nodeU)}.
271   *
272   * <p>The resulting set of edges will be parallel (i.e. have equal {@link #incidentNodes(Object)}.
273   * If this network does not {@link #allowsParallelEdges() allow parallel edges}, the resulting set
274   * will contain at most one edge.
275   *
276   * @throws IllegalArgumentException if {@code nodeU} or {@code nodeV} is not an element of this
277   *     network
278   */
279  Set<E> edgesConnecting(Object nodeU, Object nodeV);
280
281  //
282  // Network identity
283  //
284
285  /**
286   * For the default {@link Network} implementations, returns true iff {@code this == object}
287   * (reference equality). External implementations are free to define this method as they see fit,
288   * as long as they satisfy the {@link Object#equals(Object)} contract.
289   *
290   * <p>To compare two {@link Network}s based on their contents rather than their references, see
291   * {@link Graphs#equivalent(Network, Network)}.
292   */
293  @Override
294  boolean equals(@Nullable Object object);
295
296  /**
297   * For the default {@link Network} implementations, returns {@code System.identityHashCode(this)}.
298   * External implementations are free to define this method as they see fit, as long as they
299   * satisfy the {@link Object#hashCode()} contract.
300   */
301  @Override
302  int hashCode();
303}