001/* 002 * Copyright (C) 2010 The Guava Authors 003 * 004 * Licensed under the Apache License, Version 2.0 (the "License"); 005 * you may not use this file except in compliance with the License. 006 * You may obtain a copy of the License at 007 * 008 * http://www.apache.org/licenses/LICENSE-2.0 009 * 010 * Unless required by applicable law or agreed to in writing, software 011 * distributed under the License is distributed on an "AS IS" BASIS, 012 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 013 * See the License for the specific language governing permissions and 014 * limitations under the License. 015 */ 016 017package com.google.common.util.concurrent; 018 019import static com.google.common.base.Preconditions.checkNotNull; 020 021import com.google.common.annotations.Beta; 022import com.google.common.base.Throwables; 023 024import java.util.concurrent.TimeUnit; 025import java.util.concurrent.locks.Condition; 026import java.util.concurrent.locks.ReentrantLock; 027 028import javax.annotation.concurrent.GuardedBy; 029 030/** 031 * A synchronization abstraction supporting waiting on arbitrary boolean conditions. 032 * 033 * <p>This class is intended as a replacement for {@link ReentrantLock}. Code using {@code Monitor} 034 * is less error-prone and more readable than code using {@code ReentrantLock}, without significant 035 * performance loss. {@code Monitor} even has the potential for performance gain by optimizing the 036 * evaluation and signaling of conditions. Signaling is entirely 037 * <a href="http://en.wikipedia.org/wiki/Monitor_(synchronization)#Implicit_signaling"> 038 * implicit</a>. 039 * By eliminating explicit signaling, this class can guarantee that only one thread is awakened 040 * when a condition becomes true (no "signaling storms" due to use of {@link 041 * java.util.concurrent.locks.Condition#signalAll Condition.signalAll}) and that no signals are lost 042 * (no "hangs" due to incorrect use of {@link java.util.concurrent.locks.Condition#signal 043 * Condition.signal}). 044 * 045 * <p>A thread is said to <i>occupy</i> a monitor if it has <i>entered</i> the monitor but not yet 046 * <i>left</i>. Only one thread may occupy a given monitor at any moment. A monitor is also 047 * reentrant, so a thread may enter a monitor any number of times, and then must leave the same 048 * number of times. The <i>enter</i> and <i>leave</i> operations have the same synchronization 049 * semantics as the built-in Java language synchronization primitives. 050 * 051 * <p>A call to any of the <i>enter</i> methods with <b>void</b> return type should always be 052 * followed immediately by a <i>try/finally</i> block to ensure that the current thread leaves the 053 * monitor cleanly: <pre> {@code 054 * 055 * monitor.enter(); 056 * try { 057 * // do things while occupying the monitor 058 * } finally { 059 * monitor.leave(); 060 * }}</pre> 061 * 062 * <p>A call to any of the <i>enter</i> methods with <b>boolean</b> return type should always 063 * appear as the condition of an <i>if</i> statement containing a <i>try/finally</i> block to 064 * ensure that the current thread leaves the monitor cleanly: <pre> {@code 065 * 066 * if (monitor.tryEnter()) { 067 * try { 068 * // do things while occupying the monitor 069 * } finally { 070 * monitor.leave(); 071 * } 072 * } else { 073 * // do other things since the monitor was not available 074 * }}</pre> 075 * 076 * <h2>Comparison with {@code synchronized} and {@code ReentrantLock}</h2> 077 * 078 * <p>The following examples show a simple threadsafe holder expressed using {@code synchronized}, 079 * {@link ReentrantLock}, and {@code Monitor}. 080 * 081 * <h3>{@code synchronized}</h3> 082 * 083 * <p>This version is the fewest lines of code, largely because the synchronization mechanism used 084 * is built into the language and runtime. But the programmer has to remember to avoid a couple of 085 * common bugs: The {@code wait()} must be inside a {@code while} instead of an {@code if}, and 086 * {@code notifyAll()} must be used instead of {@code notify()} because there are two different 087 * logical conditions being awaited. <pre> {@code 088 * 089 * public class SafeBox<V> { 090 * private V value; 091 * 092 * public synchronized V get() throws InterruptedException { 093 * while (value == null) { 094 * wait(); 095 * } 096 * V result = value; 097 * value = null; 098 * notifyAll(); 099 * return result; 100 * } 101 * 102 * public synchronized void set(V newValue) throws InterruptedException { 103 * while (value != null) { 104 * wait(); 105 * } 106 * value = newValue; 107 * notifyAll(); 108 * } 109 * }}</pre> 110 * 111 * <h3>{@code ReentrantLock}</h3> 112 * 113 * <p>This version is much more verbose than the {@code synchronized} version, and still suffers 114 * from the need for the programmer to remember to use {@code while} instead of {@code if}. 115 * However, one advantage is that we can introduce two separate {@code Condition} objects, which 116 * allows us to use {@code signal()} instead of {@code signalAll()}, which may be a performance 117 * benefit. <pre> {@code 118 * 119 * public class SafeBox<V> { 120 * private final ReentrantLock lock = new ReentrantLock(); 121 * private final Condition valuePresent = lock.newCondition(); 122 * private final Condition valueAbsent = lock.newCondition(); 123 * private V value; 124 * 125 * public V get() throws InterruptedException { 126 * lock.lock(); 127 * try { 128 * while (value == null) { 129 * valuePresent.await(); 130 * } 131 * V result = value; 132 * value = null; 133 * valueAbsent.signal(); 134 * return result; 135 * } finally { 136 * lock.unlock(); 137 * } 138 * } 139 * 140 * public void set(V newValue) throws InterruptedException { 141 * lock.lock(); 142 * try { 143 * while (value != null) { 144 * valueAbsent.await(); 145 * } 146 * value = newValue; 147 * valuePresent.signal(); 148 * } finally { 149 * lock.unlock(); 150 * } 151 * } 152 * }}</pre> 153 * 154 * <h3>{@code Monitor}</h3> 155 * 156 * <p>This version adds some verbosity around the {@code Guard} objects, but removes that same 157 * verbosity, and more, from the {@code get} and {@code set} methods. {@code Monitor} implements the 158 * same efficient signaling as we had to hand-code in the {@code ReentrantLock} version above. 159 * Finally, the programmer no longer has to hand-code the wait loop, and therefore doesn't have to 160 * remember to use {@code while} instead of {@code if}. <pre> {@code 161 * 162 * public class SafeBox<V> { 163 * private final Monitor monitor = new Monitor(); 164 * private final Monitor.Guard valuePresent = new Monitor.Guard(monitor) { 165 * public boolean isSatisfied() { 166 * return value != null; 167 * } 168 * }; 169 * private final Monitor.Guard valueAbsent = new Monitor.Guard(monitor) { 170 * public boolean isSatisfied() { 171 * return value == null; 172 * } 173 * }; 174 * private V value; 175 * 176 * public V get() throws InterruptedException { 177 * monitor.enterWhen(valuePresent); 178 * try { 179 * V result = value; 180 * value = null; 181 * return result; 182 * } finally { 183 * monitor.leave(); 184 * } 185 * } 186 * 187 * public void set(V newValue) throws InterruptedException { 188 * monitor.enterWhen(valueAbsent); 189 * try { 190 * value = newValue; 191 * } finally { 192 * monitor.leave(); 193 * } 194 * } 195 * }}</pre> 196 * 197 * @author Justin T. Sampson 198 * @author Martin Buchholz 199 * @since 10.0 200 */ 201@Beta 202public final class Monitor { 203 // TODO(user): Use raw LockSupport or AbstractQueuedSynchronizer instead of ReentrantLock. 204 // TODO(user): "Port" jsr166 tests for ReentrantLock. 205 // 206 // TODO(user): Change API to make it impossible to use a Guard with the "wrong" monitor, 207 // by making the monitor implicit, and to eliminate other sources of IMSE. 208 // Imagine: 209 // guard.lock(); 210 // try { /* monitor locked and guard satisfied here */ } 211 // finally { guard.unlock(); } 212 // Here are Justin's design notes about this: 213 // 214 // This idea has come up from time to time, and I think one of my 215 // earlier versions of Monitor even did something like this. I ended 216 // up strongly favoring the current interface. 217 // 218 // I probably can't remember all the reasons (it's possible you 219 // could find them in the code review archives), but here are a few: 220 // 221 // 1. What about leaving/unlocking? Are you going to do 222 // guard.enter() paired with monitor.leave()? That might get 223 // confusing. It's nice for the finally block to look as close as 224 // possible to the thing right before the try. You could have 225 // guard.leave(), but that's a little odd as well because the 226 // guard doesn't have anything to do with leaving. You can't 227 // really enforce that the guard you're leaving is the same one 228 // you entered with, and it doesn't actually matter. 229 // 230 // 2. Since you can enter the monitor without a guard at all, some 231 // places you'll have monitor.enter()/monitor.leave() and other 232 // places you'll have guard.enter()/guard.leave() even though 233 // it's the same lock being acquired underneath. Always using 234 // monitor.enterXXX()/monitor.leave() will make it really clear 235 // which lock is held at any point in the code. 236 // 237 // 3. I think "enterWhen(notEmpty)" reads better than "notEmpty.enter()". 238 // 239 // TODO(user): Implement ReentrantLock features: 240 // - toString() method 241 // - getOwner() method 242 // - getQueuedThreads() method 243 // - getWaitingThreads(Guard) method 244 // - implement Serializable 245 // - redo the API to be as close to identical to ReentrantLock as possible, 246 // since, after all, this class is also a reentrant mutual exclusion lock!? 247 248 /* 249 * One of the key challenges of this class is to prevent lost signals, while trying hard to 250 * minimize unnecessary signals. One simple and correct algorithm is to signal some other 251 * waiter with a satisfied guard (if one exists) whenever any thread occupying the monitor 252 * exits the monitor, either by unlocking all of its held locks, or by starting to wait for a 253 * guard. This includes exceptional exits, so all control paths involving signalling must be 254 * protected by a finally block. 255 * 256 * Further optimizations of this algorithm become increasingly subtle. A wait that terminates 257 * without the guard being satisfied (due to timeout, but not interrupt) can then immediately 258 * exit the monitor without signalling. If it timed out without being signalled, it does not 259 * need to "pass on" the signal to another thread. If it *was* signalled, then its guard must 260 * have been satisfied at the time of signal, and has since been modified by some other thread 261 * to be non-satisfied before reacquiring the lock, and that other thread takes over the 262 * responsibility of signaling the next waiter. 263 * 264 * Unlike the underlying Condition, if we are not careful, an interrupt *can* cause a signal to 265 * be lost, because the signal may be sent to a condition whose sole waiter has just been 266 * interrupted. 267 * 268 * Imagine a monitor with multiple guards. A thread enters the monitor, satisfies all the 269 * guards, and leaves, calling signalNextWaiter. With traditional locks and conditions, all 270 * the conditions need to be signalled because it is not known which if any of them have 271 * waiters (and hasWaiters can't be used reliably because of a check-then-act race). With our 272 * Monitor guards, we only signal the first active guard that is satisfied. But the 273 * corresponding thread may have already been interrupted and is waiting to reacquire the lock 274 * while still registered in activeGuards, in which case the signal is a no-op, and the 275 * bigger-picture signal is lost unless interrupted threads take special action by 276 * participating in the signal-passing game. 277 */ 278 279 /** 280 * A boolean condition for which a thread may wait. A {@code Guard} is associated with a single 281 * {@code Monitor}. The monitor may check the guard at arbitrary times from any thread occupying 282 * the monitor, so code should not be written to rely on how often a guard might or might not be 283 * checked. 284 * 285 * <p>If a {@code Guard} is passed into any method of a {@code Monitor} other than the one it is 286 * associated with, an {@link IllegalMonitorStateException} is thrown. 287 * 288 * @since 10.0 289 */ 290 @Beta 291 public abstract static class Guard { 292 293 final Monitor monitor; 294 final Condition condition; 295 296 @GuardedBy("monitor.lock") 297 int waiterCount = 0; 298 299 /** The next active guard */ 300 @GuardedBy("monitor.lock") 301 Guard next; 302 303 protected Guard(Monitor monitor) { 304 this.monitor = checkNotNull(monitor, "monitor"); 305 this.condition = monitor.lock.newCondition(); 306 } 307 308 /** 309 * Evaluates this guard's boolean condition. This method is always called with the associated 310 * monitor already occupied. Implementations of this method must depend only on state protected 311 * by the associated monitor, and must not modify that state. 312 */ 313 public abstract boolean isSatisfied(); 314 315 } 316 317 /** 318 * Whether this monitor is fair. 319 */ 320 private final boolean fair; 321 322 /** 323 * The lock underlying this monitor. 324 */ 325 private final ReentrantLock lock; 326 327 /** 328 * The guards associated with this monitor that currently have waiters ({@code waiterCount > 0}). 329 * A linked list threaded through the Guard.next field. 330 */ 331 @GuardedBy("lock") 332 private Guard activeGuards = null; 333 334 /** 335 * Creates a monitor with a non-fair (but fast) ordering policy. Equivalent to {@code 336 * Monitor(false)}. 337 */ 338 public Monitor() { 339 this(false); 340 } 341 342 /** 343 * Creates a monitor with the given ordering policy. 344 * 345 * @param fair whether this monitor should use a fair ordering policy rather than a non-fair (but 346 * fast) one 347 */ 348 public Monitor(boolean fair) { 349 this.fair = fair; 350 this.lock = new ReentrantLock(fair); 351 } 352 353 /** 354 * Enters this monitor. Blocks indefinitely. 355 */ 356 public void enter() { 357 lock.lock(); 358 } 359 360 /** 361 * Enters this monitor. Blocks indefinitely, but may be interrupted. 362 */ 363 public void enterInterruptibly() throws InterruptedException { 364 lock.lockInterruptibly(); 365 } 366 367 /** 368 * Enters this monitor. Blocks at most the given time. 369 * 370 * @return whether the monitor was entered 371 */ 372 public boolean enter(long time, TimeUnit unit) { 373 long timeoutNanos = unit.toNanos(time); 374 final ReentrantLock lock = this.lock; 375 if (!fair && lock.tryLock()) { 376 return true; 377 } 378 long deadline = System.nanoTime() + timeoutNanos; 379 boolean interrupted = Thread.interrupted(); 380 try { 381 while (true) { 382 try { 383 return lock.tryLock(timeoutNanos, TimeUnit.NANOSECONDS); 384 } catch (InterruptedException interrupt) { 385 interrupted = true; 386 timeoutNanos = deadline - System.nanoTime(); 387 } 388 } 389 } finally { 390 if (interrupted) { 391 Thread.currentThread().interrupt(); 392 } 393 } 394 } 395 396 /** 397 * Enters this monitor. Blocks at most the given time, and may be interrupted. 398 * 399 * @return whether the monitor was entered 400 */ 401 public boolean enterInterruptibly(long time, TimeUnit unit) throws InterruptedException { 402 return lock.tryLock(time, unit); 403 } 404 405 /** 406 * Enters this monitor if it is possible to do so immediately. Does not block. 407 * 408 * <p><b>Note:</b> This method disregards the fairness setting of this monitor. 409 * 410 * @return whether the monitor was entered 411 */ 412 public boolean tryEnter() { 413 return lock.tryLock(); 414 } 415 416 /** 417 * Enters this monitor when the guard is satisfied. Blocks indefinitely, but may be interrupted. 418 */ 419 public void enterWhen(Guard guard) throws InterruptedException { 420 if (guard.monitor != this) { 421 throw new IllegalMonitorStateException(); 422 } 423 final ReentrantLock lock = this.lock; 424 boolean signalBeforeWaiting = lock.isHeldByCurrentThread(); 425 lock.lockInterruptibly(); 426 427 boolean satisfied = false; 428 try { 429 if (!guard.isSatisfied()) { 430 await(guard, signalBeforeWaiting); 431 } 432 satisfied = true; 433 } finally { 434 if (!satisfied) { 435 leave(); 436 } 437 } 438 } 439 440 /** 441 * Enters this monitor when the guard is satisfied. Blocks indefinitely. 442 */ 443 public void enterWhenUninterruptibly(Guard guard) { 444 if (guard.monitor != this) { 445 throw new IllegalMonitorStateException(); 446 } 447 final ReentrantLock lock = this.lock; 448 boolean signalBeforeWaiting = lock.isHeldByCurrentThread(); 449 lock.lock(); 450 451 boolean satisfied = false; 452 try { 453 if (!guard.isSatisfied()) { 454 awaitUninterruptibly(guard, signalBeforeWaiting); 455 } 456 satisfied = true; 457 } finally { 458 if (!satisfied) { 459 leave(); 460 } 461 } 462 } 463 464 /** 465 * Enters this monitor when the guard is satisfied. Blocks at most the given time, including both 466 * the time to acquire the lock and the time to wait for the guard to be satisfied, and may be 467 * interrupted. 468 * 469 * @return whether the monitor was entered with the guard satisfied 470 */ 471 public boolean enterWhen(Guard guard, long time, TimeUnit unit) throws InterruptedException { 472 long timeoutNanos = unit.toNanos(time); 473 if (guard.monitor != this) { 474 throw new IllegalMonitorStateException(); 475 } 476 final ReentrantLock lock = this.lock; 477 boolean reentrant = lock.isHeldByCurrentThread(); 478 if (fair || !lock.tryLock()) { 479 long deadline = System.nanoTime() + timeoutNanos; 480 if (!lock.tryLock(time, unit)) { 481 return false; 482 } 483 timeoutNanos = deadline - System.nanoTime(); 484 } 485 486 boolean satisfied = false; 487 boolean threw = true; 488 try { 489 satisfied = guard.isSatisfied() || awaitNanos(guard, timeoutNanos, reentrant); 490 threw = false; 491 return satisfied; 492 } finally { 493 if (!satisfied) { 494 try { 495 // Don't need to signal if timed out, but do if interrupted 496 if (threw && !reentrant) { 497 signalNextWaiter(); 498 } 499 } finally { 500 lock.unlock(); 501 } 502 } 503 } 504 } 505 506 /** 507 * Enters this monitor when the guard is satisfied. Blocks at most the given time, including 508 * both the time to acquire the lock and the time to wait for the guard to be satisfied. 509 * 510 * @return whether the monitor was entered with the guard satisfied 511 */ 512 public boolean enterWhenUninterruptibly(Guard guard, long time, TimeUnit unit) { 513 long timeoutNanos = unit.toNanos(time); 514 if (guard.monitor != this) { 515 throw new IllegalMonitorStateException(); 516 } 517 final ReentrantLock lock = this.lock; 518 long deadline = System.nanoTime() + timeoutNanos; 519 boolean signalBeforeWaiting = lock.isHeldByCurrentThread(); 520 boolean interrupted = Thread.interrupted(); 521 try { 522 if (fair || !lock.tryLock()) { 523 boolean locked = false; 524 do { 525 try { 526 locked = lock.tryLock(timeoutNanos, TimeUnit.NANOSECONDS); 527 if (!locked) { 528 return false; 529 } 530 } catch (InterruptedException interrupt) { 531 interrupted = true; 532 } 533 timeoutNanos = deadline - System.nanoTime(); 534 } while (!locked); 535 } 536 537 boolean satisfied = false; 538 try { 539 while (true) { 540 try { 541 return satisfied = guard.isSatisfied() 542 || awaitNanos(guard, timeoutNanos, signalBeforeWaiting); 543 } catch (InterruptedException interrupt) { 544 interrupted = true; 545 signalBeforeWaiting = false; 546 timeoutNanos = deadline - System.nanoTime(); 547 } 548 } 549 } finally { 550 if (!satisfied) { 551 lock.unlock(); // No need to signal if timed out 552 } 553 } 554 } finally { 555 if (interrupted) { 556 Thread.currentThread().interrupt(); 557 } 558 } 559 } 560 561 /** 562 * Enters this monitor if the guard is satisfied. Blocks indefinitely acquiring the lock, but 563 * does not wait for the guard to be satisfied. 564 * 565 * @return whether the monitor was entered with the guard satisfied 566 */ 567 public boolean enterIf(Guard guard) { 568 if (guard.monitor != this) { 569 throw new IllegalMonitorStateException(); 570 } 571 final ReentrantLock lock = this.lock; 572 lock.lock(); 573 574 boolean satisfied = false; 575 try { 576 return satisfied = guard.isSatisfied(); 577 } finally { 578 if (!satisfied) { 579 lock.unlock(); 580 } 581 } 582 } 583 584 /** 585 * Enters this monitor if the guard is satisfied. Blocks indefinitely acquiring the lock, but does 586 * not wait for the guard to be satisfied, and may be interrupted. 587 * 588 * @return whether the monitor was entered with the guard satisfied 589 */ 590 public boolean enterIfInterruptibly(Guard guard) throws InterruptedException { 591 if (guard.monitor != this) { 592 throw new IllegalMonitorStateException(); 593 } 594 final ReentrantLock lock = this.lock; 595 lock.lockInterruptibly(); 596 597 boolean satisfied = false; 598 try { 599 return satisfied = guard.isSatisfied(); 600 } finally { 601 if (!satisfied) { 602 lock.unlock(); 603 } 604 } 605 } 606 607 /** 608 * Enters this monitor if the guard is satisfied. Blocks at most the given time acquiring the 609 * lock, but does not wait for the guard to be satisfied. 610 * 611 * @return whether the monitor was entered with the guard satisfied 612 */ 613 public boolean enterIf(Guard guard, long time, TimeUnit unit) { 614 if (guard.monitor != this) { 615 throw new IllegalMonitorStateException(); 616 } 617 if (!enter(time, unit)) { 618 return false; 619 } 620 621 boolean satisfied = false; 622 try { 623 return satisfied = guard.isSatisfied(); 624 } finally { 625 if (!satisfied) { 626 lock.unlock(); 627 } 628 } 629 } 630 631 /** 632 * Enters this monitor if the guard is satisfied. Blocks at most the given time acquiring the 633 * lock, but does not wait for the guard to be satisfied, and may be interrupted. 634 * 635 * @return whether the monitor was entered with the guard satisfied 636 */ 637 public boolean enterIfInterruptibly(Guard guard, long time, TimeUnit unit) 638 throws InterruptedException { 639 if (guard.monitor != this) { 640 throw new IllegalMonitorStateException(); 641 } 642 final ReentrantLock lock = this.lock; 643 if (!lock.tryLock(time, unit)) { 644 return false; 645 } 646 647 boolean satisfied = false; 648 try { 649 return satisfied = guard.isSatisfied(); 650 } finally { 651 if (!satisfied) { 652 lock.unlock(); 653 } 654 } 655 } 656 657 /** 658 * Enters this monitor if it is possible to do so immediately and the guard is satisfied. Does not 659 * block acquiring the lock and does not wait for the guard to be satisfied. 660 * 661 * <p><b>Note:</b> This method disregards the fairness setting of this monitor. 662 * 663 * @return whether the monitor was entered with the guard satisfied 664 */ 665 public boolean tryEnterIf(Guard guard) { 666 if (guard.monitor != this) { 667 throw new IllegalMonitorStateException(); 668 } 669 final ReentrantLock lock = this.lock; 670 if (!lock.tryLock()) { 671 return false; 672 } 673 674 boolean satisfied = false; 675 try { 676 return satisfied = guard.isSatisfied(); 677 } finally { 678 if (!satisfied) { 679 lock.unlock(); 680 } 681 } 682 } 683 684 /** 685 * Waits for the guard to be satisfied. Waits indefinitely, but may be interrupted. May be 686 * called only by a thread currently occupying this monitor. 687 */ 688 public void waitFor(Guard guard) throws InterruptedException { 689 if (!((guard.monitor == this) & lock.isHeldByCurrentThread())) { 690 throw new IllegalMonitorStateException(); 691 } 692 if (!guard.isSatisfied()) { 693 await(guard, true); 694 } 695 } 696 697 /** 698 * Waits for the guard to be satisfied. Waits indefinitely. May be called only by a thread 699 * currently occupying this monitor. 700 */ 701 public void waitForUninterruptibly(Guard guard) { 702 if (!((guard.monitor == this) & lock.isHeldByCurrentThread())) { 703 throw new IllegalMonitorStateException(); 704 } 705 if (!guard.isSatisfied()) { 706 awaitUninterruptibly(guard, true); 707 } 708 } 709 710 /** 711 * Waits for the guard to be satisfied. Waits at most the given time, and may be interrupted. 712 * May be called only by a thread currently occupying this monitor. 713 * 714 * @return whether the guard is now satisfied 715 */ 716 public boolean waitFor(Guard guard, long time, TimeUnit unit) throws InterruptedException { 717 long timeoutNanos = unit.toNanos(time); 718 if (!((guard.monitor == this) & lock.isHeldByCurrentThread())) { 719 throw new IllegalMonitorStateException(); 720 } 721 return guard.isSatisfied() || awaitNanos(guard, timeoutNanos, true); 722 } 723 724 /** 725 * Waits for the guard to be satisfied. Waits at most the given time. May be called only by a 726 * thread currently occupying this monitor. 727 * 728 * @return whether the guard is now satisfied 729 */ 730 public boolean waitForUninterruptibly(Guard guard, long time, TimeUnit unit) { 731 long timeoutNanos = unit.toNanos(time); 732 if (!((guard.monitor == this) & lock.isHeldByCurrentThread())) { 733 throw new IllegalMonitorStateException(); 734 } 735 if (guard.isSatisfied()) { 736 return true; 737 } 738 boolean signalBeforeWaiting = true; 739 long deadline = System.nanoTime() + timeoutNanos; 740 boolean interrupted = Thread.interrupted(); 741 try { 742 while (true) { 743 try { 744 return awaitNanos(guard, timeoutNanos, signalBeforeWaiting); 745 } catch (InterruptedException interrupt) { 746 interrupted = true; 747 if (guard.isSatisfied()) { 748 return true; 749 } 750 signalBeforeWaiting = false; 751 timeoutNanos = deadline - System.nanoTime(); 752 } 753 } 754 } finally { 755 if (interrupted) { 756 Thread.currentThread().interrupt(); 757 } 758 } 759 } 760 761 /** 762 * Leaves this monitor. May be called only by a thread currently occupying this monitor. 763 */ 764 public void leave() { 765 final ReentrantLock lock = this.lock; 766 try { 767 // No need to signal if we will still be holding the lock when we return 768 if (lock.getHoldCount() == 1) { 769 signalNextWaiter(); 770 } 771 } finally { 772 lock.unlock(); // Will throw IllegalMonitorStateException if not held 773 } 774 } 775 776 /** 777 * Returns whether this monitor is using a fair ordering policy. 778 */ 779 public boolean isFair() { 780 return fair; 781 } 782 783 /** 784 * Returns whether this monitor is occupied by any thread. This method is designed for use in 785 * monitoring of the system state, not for synchronization control. 786 */ 787 public boolean isOccupied() { 788 return lock.isLocked(); 789 } 790 791 /** 792 * Returns whether the current thread is occupying this monitor (has entered more times than it 793 * has left). 794 */ 795 public boolean isOccupiedByCurrentThread() { 796 return lock.isHeldByCurrentThread(); 797 } 798 799 /** 800 * Returns the number of times the current thread has entered this monitor in excess of the number 801 * of times it has left. Returns 0 if the current thread is not occupying this monitor. 802 */ 803 public int getOccupiedDepth() { 804 return lock.getHoldCount(); 805 } 806 807 /** 808 * Returns an estimate of the number of threads waiting to enter this monitor. The value is only 809 * an estimate because the number of threads may change dynamically while this method traverses 810 * internal data structures. This method is designed for use in monitoring of the system state, 811 * not for synchronization control. 812 */ 813 public int getQueueLength() { 814 return lock.getQueueLength(); 815 } 816 817 /** 818 * Returns whether any threads are waiting to enter this monitor. Note that because cancellations 819 * may occur at any time, a {@code true} return does not guarantee that any other thread will ever 820 * enter this monitor. This method is designed primarily for use in monitoring of the system 821 * state. 822 */ 823 public boolean hasQueuedThreads() { 824 return lock.hasQueuedThreads(); 825 } 826 827 /** 828 * Queries whether the given thread is waiting to enter this monitor. Note that because 829 * cancellations may occur at any time, a {@code true} return does not guarantee that this thread 830 * will ever enter this monitor. This method is designed primarily for use in monitoring of the 831 * system state. 832 */ 833 public boolean hasQueuedThread(Thread thread) { 834 return lock.hasQueuedThread(thread); 835 } 836 837 /** 838 * Queries whether any threads are waiting for the given guard to become satisfied. Note that 839 * because timeouts and interrupts may occur at any time, a {@code true} return does not guarantee 840 * that the guard becoming satisfied in the future will awaken any threads. This method is 841 * designed primarily for use in monitoring of the system state. 842 */ 843 public boolean hasWaiters(Guard guard) { 844 return getWaitQueueLength(guard) > 0; 845 } 846 847 /** 848 * Returns an estimate of the number of threads waiting for the given guard to become satisfied. 849 * Note that because timeouts and interrupts may occur at any time, the estimate serves only as an 850 * upper bound on the actual number of waiters. This method is designed for use in monitoring of 851 * the system state, not for synchronization control. 852 */ 853 public int getWaitQueueLength(Guard guard) { 854 if (guard.monitor != this) { 855 throw new IllegalMonitorStateException(); 856 } 857 lock.lock(); 858 try { 859 return guard.waiterCount; 860 } finally { 861 lock.unlock(); 862 } 863 } 864 865 /** 866 * Signals some other thread waiting on a satisfied guard, if one exists. 867 * 868 * We manage calls to this method carefully, to signal only when necessary, but never losing a 869 * signal, which is the classic problem of this kind of concurrency construct. We must signal if 870 * the current thread is about to relinquish the lock and may have changed the state protected by 871 * the monitor, thereby causing some guard to be satisfied. 872 * 873 * In addition, any thread that has been signalled when its guard was satisfied acquires the 874 * responsibility of signalling the next thread when it again relinquishes the lock. Unlike a 875 * normal Condition, there is no guarantee that an interrupted thread has not been signalled, 876 * since the concurrency control must manage multiple Conditions. So this method must generally 877 * be called when waits are interrupted. 878 * 879 * On the other hand, if a signalled thread wakes up to discover that its guard is still not 880 * satisfied, it does *not* need to call this method before returning to wait. This can only 881 * happen due to spurious wakeup (ignorable) or another thread acquiring the lock before the 882 * current thread can and returning the guard to the unsatisfied state. In the latter case the 883 * other thread (last thread modifying the state protected by the monitor) takes over the 884 * responsibility of signalling the next waiter. 885 * 886 * This method must not be called from within a beginWaitingFor/endWaitingFor block, or else the 887 * current thread's guard might be mistakenly signalled, leading to a lost signal. 888 */ 889 @GuardedBy("lock") 890 private void signalNextWaiter() { 891 for (Guard guard = activeGuards; guard != null; guard = guard.next) { 892 if (isSatisfied(guard)) { 893 guard.condition.signal(); 894 break; 895 } 896 } 897 } 898 899 /** 900 * Exactly like signalNextWaiter, but caller guarantees that guardToSkip need not be considered, 901 * because caller has previously checked that guardToSkip.isSatisfied() returned false. 902 * An optimization for the case that guardToSkip.isSatisfied() may be expensive. 903 * 904 * We decided against using this method, since in practice, isSatisfied() is likely to be very 905 * cheap (typically one field read). Resurrect this method if you find that not to be true. 906 */ 907// @GuardedBy("lock") 908// private void signalNextWaiterSkipping(Guard guardToSkip) { 909// for (Guard guard = activeGuards; guard != null; guard = guard.next) { 910// if (guard != guardToSkip && isSatisfied(guard)) { 911// guard.condition.signal(); 912// break; 913// } 914// } 915// } 916 917 /** 918 * Exactly like guard.isSatisfied(), but in addition signals all waiting threads in the 919 * (hopefully unlikely) event that isSatisfied() throws. 920 */ 921 @GuardedBy("lock") 922 private boolean isSatisfied(Guard guard) { 923 try { 924 return guard.isSatisfied(); 925 } catch (Throwable throwable) { 926 signalAllWaiters(); 927 throw Throwables.propagate(throwable); 928 } 929 } 930 931 /** 932 * Signals all threads waiting on guards. 933 */ 934 @GuardedBy("lock") 935 private void signalAllWaiters() { 936 for (Guard guard = activeGuards; guard != null; guard = guard.next) { 937 guard.condition.signalAll(); 938 } 939 } 940 941 /** 942 * Records that the current thread is about to wait on the specified guard. 943 */ 944 @GuardedBy("lock") 945 private void beginWaitingFor(Guard guard) { 946 int waiters = guard.waiterCount++; 947 if (waiters == 0) { 948 // push guard onto activeGuards 949 guard.next = activeGuards; 950 activeGuards = guard; 951 } 952 } 953 954 /** 955 * Records that the current thread is no longer waiting on the specified guard. 956 */ 957 @GuardedBy("lock") 958 private void endWaitingFor(Guard guard) { 959 int waiters = --guard.waiterCount; 960 if (waiters == 0) { 961 // unlink guard from activeGuards 962 for (Guard p = activeGuards, pred = null;; pred = p, p = p.next) { 963 if (p == guard) { 964 if (pred == null) { 965 activeGuards = p.next; 966 } else { 967 pred.next = p.next; 968 } 969 p.next = null; // help GC 970 break; 971 } 972 } 973 } 974 } 975 976 /* 977 * Methods that loop waiting on a guard's condition until the guard is satisfied, while 978 * recording this fact so that other threads know to check our guard and signal us. 979 * It's caller's responsibility to ensure that the guard is *not* currently satisfied. 980 */ 981 982 @GuardedBy("lock") 983 private void await(Guard guard, boolean signalBeforeWaiting) 984 throws InterruptedException { 985 if (signalBeforeWaiting) { 986 signalNextWaiter(); 987 } 988 beginWaitingFor(guard); 989 try { 990 do { 991 guard.condition.await(); 992 } while (!guard.isSatisfied()); 993 } finally { 994 endWaitingFor(guard); 995 } 996 } 997 998 @GuardedBy("lock") 999 private void awaitUninterruptibly(Guard guard, boolean signalBeforeWaiting) { 1000 if (signalBeforeWaiting) { 1001 signalNextWaiter(); 1002 } 1003 beginWaitingFor(guard); 1004 try { 1005 do { 1006 guard.condition.awaitUninterruptibly(); 1007 } while (!guard.isSatisfied()); 1008 } finally { 1009 endWaitingFor(guard); 1010 } 1011 } 1012 1013 @GuardedBy("lock") 1014 private boolean awaitNanos(Guard guard, long nanos, boolean signalBeforeWaiting) 1015 throws InterruptedException { 1016 if (signalBeforeWaiting) { 1017 signalNextWaiter(); 1018 } 1019 beginWaitingFor(guard); 1020 try { 1021 do { 1022 if (nanos < 0L) { 1023 return false; 1024 } 1025 nanos = guard.condition.awaitNanos(nanos); 1026 } while (!guard.isSatisfied()); 1027 return true; 1028 } finally { 1029 endWaitingFor(guard); 1030 } 1031 } 1032 1033}